View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0008866 | Dwarf Fortress | Miscellaneous Crashes | public | 2015-03-22 19:38 | 2015-12-05 00:04 |
Reporter | NGXII | Assigned To | |||
Priority | low | Severity | crash | Reproducibility | always |
Status | resolved | Resolution | unable to reproduce | ||
OS | Windows 7 x64 | ||||
Product Version | 0.40.24 | ||||
Summary | 0008866: Game crashes often, unknown cause | ||||
Description | Eventually, the game on this save always crashes. I got my first crash around when I was carving out the dining area, and I've taken to saving often. However, if I let it run long enough without reloading a save, it will consistently crash after about 20-40min in game with no discernable cause. There hasn't been a pattern, and I'm not building into trees so it's not a 0008719. I'm not sure how the errorlog.txt works, so I'm just going to paste that in Additional Information in its entirety. Another thing to mention is that this has always happened when Dwarf Fortress was not the open window, it only has happened while DF was running and progressing while I did something else, if even for just a moment. Here is the save: http://dffd.bay12games.com/file.php?id=10696 | ||||
Steps To Reproduce | Play the save for, on average, 20-40 minutes. Letting it run in the background with another window selected may also be required. | ||||
Additional Information | path fail: giant bushtit,199,105,148 -> 131,383,148: Id #18140:Path Goal Seek Station:Station Head for Edge at 131,383,148 DOUBLE TAGGED ITEM: Store Item in Stockpile, tetrahedrite loop path fail: <same square> crundle,171,338,96 -> 164,342,96: Id #18555:Path Goal Seek Station:Station Owner at 181,346,96 path fail: giant toad,5,249,128 -> 12,247,129: Id #18490:Path Goal Marauder Mill:Station None at 5,249,128 path fail: troglodyte,442,27,128 -> 443,32,138: Id #18601:Path Goal Marauder Mill:Station Marauder Mill at 443,32,138 a1 a2 DEITY_CURSE_WEREBEAST_7 a1 a2 DEITY_CURSE_WEREBEAST_7_BITE a1 a2 DEITY_CURSE_WEREBEAST_7_BITE a1 a2 DEITY_CURSE_WEREBEAST_7_BITE a1 a2 DEITY_CURSE_WEREBEAST_7_BITE a1 a2 DEITY_CURSE_WEREBEAST_7_BITE a1 a2 DEITY_CURSE_WEREBEAST_7_BITE a1 a2 SECRET_40 a1 a2 SECRET_40 | ||||
Tags | 0.40.24, crash | ||||
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Reminder sent to: NGXII You only need to send the region folder. As there are two regions in your save directory, which region does the bug report reference? |
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It's in the fortress mode in region1, sorry about that |
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I let this run in the background for almost an hour and no crashes. The memory footprint steadily rose - perhaps you are having an out of memory crash? |
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Closing for new version. If this can be reproduced effectively in the new version, we can reopen and post updated saves. |
Date Modified | Username | Field | Change |
---|---|---|---|
2015-03-22 19:38 | NGXII | New Issue | |
2015-03-22 19:39 | NGXII | Tag Attached: 0.40.24 | |
2015-03-22 19:39 | NGXII | Tag Attached: crash | |
2015-03-23 16:07 |
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Note Added: 0032399 | |
2015-03-23 16:08 |
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Assigned To | => user11 |
2015-03-23 16:08 |
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Status | new => feedback |
2015-03-23 17:16 | NGXII | Status | feedback => assigned |
2015-03-23 17:19 | NGXII | Note Added: 0032402 | |
2015-03-29 21:30 |
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Note Added: 0032466 | |
2015-03-29 22:08 |
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Status | assigned => feedback |
2015-12-05 00:04 |
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Note Added: 0033439 | |
2015-12-05 00:04 |
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Status | feedback => resolved |
2015-12-05 00:04 |
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Resolution | open => unable to reproduce |