View Issue Details

IDProjectCategoryView StatusLast Update
0008994Dwarf FortressDwarf Mode -- Jobs, Farming/Farmer's Workshoppublic2015-06-21 17:40
ReporterGOTO10 Assigned To 
PrioritynormalSeverityminorReproducibilityalways
Status newResolutionopen 
PlatformPCOSWindowsOS Version7
Product Version0.40.24 
Summary0008994: Jobs interrupted to harvest
DescriptionA job currently being done, with the only currently known exception so far of hauling, will be interrupted to harvest by any who are able to harvest. (IE any dwarf when set to "All harvest" and only those who have grower enable when set to "Only farmers harvest".) The job is not cancelled or suspended in the same fashion the game normally would. It does not disappear as it would if cancelled, nor is it shown in the jobs list with a red "S" next to it as it would if suspended. Instead they simply stop doing whatever they were working on, go to harvest, then restart their previous job as if nothing had happened.

This effect produces a relatively minor slow down in work normally, but for a fortress that produces a large amount of crops (IE a sweatshop) work performed by dwarves is slowed significantly when crops become available for harvest.
Steps To ReproduceWait for plants to become ready for harvest, watch as dwarves stop in the middle of what they are doing to harvest said plants.
TagsNo tags attached.

Activities

GOTO10

2015-06-21 17:40

reporter   ~0032792

Here is a save I created to demonstrate the issue: http://dffd.bay12games.com/file.php?id=10941

Additionally there is a thread which discusses it in more detail here: http://www.bay12forums.com/smf/index.php?topic=151442.0

Add Note

Note

Issue History

Date Modified Username Field Change
2015-06-21 17:32 GOTO10 New Issue
2015-06-21 17:40 GOTO10 Note Added: 0032792