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IDProjectCategoryView StatusLast Update
0009003Dwarf FortressDwarf Mode -- Interface, Announcementspublic2015-06-28 13:48
Reportertecmes Assigned Tolethosor  
PrioritylowSeveritytrivialReproducibilityalways
Status resolvedResolutionno change required 
PlatformPCOSWindowsOS VersionXP Sp2
Product Version0.40.24 
Summary0009003: Dwarf changing into Werecreature does not pause game. Fun ensues.
DescriptionWhen a dwarf changes to a were, even while being witnessed (e.g. in the middle of a meeting area) it is announced but does not trigger a game pause. Unlike a frog escaping a trap. But deadlier. By the time the game stops, a couple dwarven children are dead. Think of the children!
Steps To ReproduceGet a dwarf bitten, but not to death...
TagsNo tags attached.

Activities

lethosor

2015-06-28 13:48

manager   ~0032816

This is a setting that can be changed in data/init/announcements.txt - add "P" to the BODY_TRANSFORMATION line to pause the game and/or "R" to zoom to the transformed creature.

Issue History

Date Modified Username Field Change
2015-06-28 12:21 tecmes New Issue
2015-06-28 13:48 lethosor Note Added: 0032816
2015-06-28 13:48 lethosor Status new => resolved
2015-06-28 13:48 lethosor Resolution open => no change required
2015-06-28 13:48 lethosor Assigned To => lethosor