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IDProjectCategoryView StatusLast Update
0009008Dwarf FortressDwarf Mode -- Combatpublic2015-07-19 14:41
ReporterRobsoie Assigned To 
PrioritynormalSeverityminorReproducibilityalways
Status newResolutionopen 
Product Version0.40.24 
Summary0009008: Horrified emotion after battle are too extreme even for high discipline warriors
DescriptionFortress has been running for 9 years.
It experienced 3 sieges, 1 in year 3 (very small, only 10 gobs) and 2 in year 7 (one 36 gobs and the other had 57 gobs and some trolls)

For all those years, my military has been training, most of the melee warriors are legendary, my marksdwarves squad is near to it and are full armored and equipped for war.

At every siege, i had an alert enabled so the civilians would be underground, far from the surface combat

My squads never had a problem destroying the gobs invasion (good armor, good weapons, legendary skills, etc.. helps)

Then i started to notice that most of my civilians are getting into depression and several of them are even "haggard".
Looking at their description, they have half a hundred of "horrified to have seen gob die" entries (despite none of them ever saw a gob die, they were hidden underground during the battles).

And then i noticed some of my dwarves were getting lots of bad thought (red arrow blinking on them).
Then i saw why :
[img]http://i.imgur.com/ezClrJE.gif[/img]
and many of those "horrified" entries.
That i can understand , because unlike the civilians, he was in the battle, he saw what happened.

But where i think it's bad, is that by the years of training and fighting :
[img]http://i.imgur.com/i8MrgxR.gif[/img]

The guy is master at discipline, have a lot of kills too, he should not be horrified/shaken by gobs dying that easily.

So well, i think the emotion are just too extreme in DF, such with master in discipline shouldn't be that easy to "horrify"
TagsNo tags attached.

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NW_Kohaku

2015-07-02 18:25

reporter   ~0032837

In spite of what it says, "<emotion> to see a <creature> die" refers to seeing the CORPSE, not the actual act of death. You can have dwarves continuously horrified by the "death" of a single dog if they keep running past the skeleton for years.

user8971

2015-07-03 00:12

  ~0032838

So this can probably be closed as a duplicate of report 0007435, "Dwarves overwhelmed by horror at the sight of the refuse stockpile"

Robsoie

2015-07-03 10:10

reporter   ~0032840

Last edited: 2015-07-03 10:10

It's more than just the refuse stockpile, it's about how even very high discipline skilled dwarves are still horrified by everything or in an afraid state .

I noticed another example on my long lived fort, the dwarf i setup to the Champion position of the barony is the dwarf with the highest gob+troll kill count, he had never been hurt in those sieges but destroyed 26 gobs and trolls by himself.

He's legendary in discipline since a long time after all those years of training :
[img]http://i.imgur.com/4jyrbkz.gif[/img]

And yet after the last siege , he's "afraid" from some trauma he actuall never had (no health problem in all those 8 years and his description had dozens of "feel nothing about X dying", the guy just feel nothing, he just got a few second in a miasma and that's probably the only bad thought he got):
[img]http://i.imgur.com/NFIfzZC.gif[/img]

Robsoie

2015-07-11 13:30

reporter   ~0032883

Last edited: 2015-07-11 13:31

spotted my long time captain of the guards that is on High Master in discipline :
http://i.imgur.com/Wq6t7Ph.gif

but is still very horrified in actual battle :
http://i.imgur.com/sFTHiiy.gif

save file :
http://dffd.bay12games.com/file.php?id=10987

Larix2

2015-07-11 14:59

reporter   ~0032884

The only dwarfs who seem to be suffering are the civilians, no? That part of the report is a duplicate of 0007435.

The complaint that _discipline_ doesn't prevent horrified thoughts is just a misunderstanding of game mechanics. That's not what the skill does, and it doesn't appear like it's intended to. Horrified thoughts are prevented by the "tragedy hardening" variable, which soldiers usually get high enough after they've been in a few proper fights.
Highly disciplined dwarfs may get horrified feelings, but won't break down or run away when horrified.
Dwarfs who "don't care about anything anymore" don't get horrified feelings when witnessing death.

Robsoie

2015-07-19 14:41

reporter   ~0032927

Last edited: 2015-07-19 14:42

I thought discipline included the ability to harden a dwarf against horrifying stuff, i didn't thought there was some hidden "tragedy hardening" variable.

Though i can't see why the captain of the guards is still horrified, considering he's been in a few (as they're too rare in df2014) bloody battles with the goblins sieges that came in the 10 years of that fortress, while a few other dwarves that had been into the same battles are now horrified-immune.

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Issue History

Date Modified Username Field Change
2015-07-02 10:50 Robsoie New Issue
2015-07-02 18:25 NW_Kohaku Note Added: 0032837
2015-07-03 00:12 user8971 Note Added: 0032838
2015-07-03 10:10 Robsoie Note Added: 0032840
2015-07-03 10:10 Robsoie Note Edited: 0032840
2015-07-03 10:10 Robsoie Note Edited: 0032840
2015-07-11 13:30 Robsoie Note Added: 0032883
2015-07-11 13:31 Robsoie Note Edited: 0032883
2015-07-11 14:59 Larix2 Note Added: 0032884
2015-07-19 14:41 Robsoie Note Added: 0032927
2015-07-19 14:42 Robsoie Note Edited: 0032927