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IDProjectCategoryView StatusLast Update
0009315Dwarf FortressUndeathpublic2018-02-02 10:52
Reporterthriggle Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
Status newResolutionopen 
PlatformMicrosoftOSWindowsOS Version10
Product Version0.42.02 
Summary0009315: Raised corpses attack resident necromancers
DescriptionMy fortress has a large population of necromancers. In combat situations, they will use their ability to raise corpses and bodyparts to undeath. These undead critters then immediately attack the necromancers who raised them (and anybody else, for that matter).
Steps To Reproduce1. In adventure mode, deliver a book containing the secrets of life and death to the library of a retired fortress
2. Unretire the fortress and wait for the dwarves to reshelve the book and start reading it
3. Once you have some necromancers, put them into a military squad
4. Wait until there are multiple potential enemies on the map (such as a herd of wild boar) and order the squad to attack
5. After the first critter is killed, but the other critters are still in sight, a necromancer will raise the corpse of the first downed critter
6. Fun ensues as the critter corpse attacks its mastesr
TagsNo tags attached.

Relationships

has duplicate 0011121 resolveduser1294 Necromancer Dawrfs create hostile Zombies. 

Activities

user8971

2015-12-11 15:22

  ~0033779

Last edited: 2015-12-11 15:25

Sounds like a return of 0006663, "Necromancers afraid of/killed by their own undead".

EDIT: Or, if you have really used just one necrobook for more people, it is actually more similar to 0008675, "Zombies attack retired necromancer when another adventurer reads their slab"

Talvieno

2015-12-11 17:34

manager   ~0033785

Last edited: 2015-12-11 17:35

This bug, and the dedication required to achieve it, is beautiful. Thriggle, a save would be immensely useful - do you have one, perchance? Upload it to http://dffd.bay12games.com/

cpman

2015-12-12 12:32

reporter   ~0033812

This seems great. Can you try and let only one dwarf read it (maybe with a burrow)? Then let him raise corpses, and let another dwarf read it. That may confirm that it is related to 0008675.

thriggle

2015-12-14 09:16

reporter   ~0033880

A bit late, but here's the save: http://dffd.bay12games.com/file.php?id=11478

BCMM

2018-02-02 10:52

reporter   ~0037735

In 0.44.03, it seems that they are only hostile to *military* necromancers.

Civilian and inactive necromancers seem to be able to peacefully coexist with the undead for long periods of time, but as soon as I give a necromancer a military order (even just "move"), the undead attack him.

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Issue History

Date Modified Username Field Change
2015-12-11 15:15 thriggle New Issue
2015-12-11 15:22 user8971 Note Added: 0033779
2015-12-11 15:25 user8971 Note Edited: 0033779
2015-12-11 17:34 Talvieno Note Added: 0033785
2015-12-11 17:35 Talvieno Note Edited: 0033785
2015-12-12 12:32 cpman Note Added: 0033812
2015-12-14 09:16 thriggle Note Added: 0033880
2018-02-02 10:52 BCMM Note Added: 0037735
2019-07-15 03:51 user1294 Relationship added has duplicate 0011121