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IDProjectCategoryView StatusLast Update
0009337Dwarf FortressGeneralpublic2015-12-22 18:26
ReporterCptMayday Assigned Touser11 
PrioritynormalSeveritymajorReproducibilityhave not tried
Status resolvedResolutionduplicate 
Product Version0.42.03 
Summary0009337: Part of fort goes hostile after unretirement
DescriptionThis is what I did:
1. Had a fort of roughly 300 population.
2. Retired fort.
3. Checked legends to see how a human merc died.
4. Had an adventurer start at the fort. Wandered off and almost immediately died to bogeymen.
5. Unretired fort.

When I unretired the fortress, a large number of people went Hostile. This included only mercenaries and visitors, as well as a pair of horses that I believe belonged to some elven merchants who were still friendly.
Notable thing about the hostility was that it was only showing them as hostile in the units menu, and they were all just acting as normal.

TagsNo tags attached.

Relationships

duplicate of 0009176 acknowledgedToady One Lots of 'other' units appear after retiring fortress (merchants/pack animals/now hostile visitors) 

Activities

user8971

2015-12-13 15:44

  ~0033852

Duplicate of 0009298 ,"Unretiring a fort with visitors flags them as hostile in unit list".

Issue History

Date Modified Username Field Change
2015-12-13 15:36 CptMayday New Issue
2015-12-13 15:44 user8971 Note Added: 0033852
2015-12-22 18:26 user11 Relationship added duplicate of 0009176
2015-12-22 18:26 user11 Status new => resolved
2015-12-22 18:26 user11 Resolution open => duplicate
2015-12-22 18:26 user11 Assigned To => user11