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IDProjectCategoryView StatusLast Update
0009393Dwarf FortressDwarf Mode -- Embark/Setuppublic2015-12-22 18:19
ReporterGlloyd Assigned Touser11 
PrioritynormalSeveritymajorReproducibilityalways
Status resolvedResolutionduplicate 
OSWindows 7 
Product Version0.42.03 
Summary0009393: Upon Unretiring a fort with visitors/long-term residents, all are set as Hostile in the units menu
DescriptionAs it says in the summary. Upon unretiring a fort with visitors/long-term residents, all are set as Hostile in the units menu and cannot be interacted with. They don't seem to actually be hostile, in that they did not attack my dwarves. However, they had vacated their rooms and wandered around the map, not returning to the Tavern.
Steps To Reproduce1. Retire a fort with a number of guests in it along with long term residents.
2. Unretire that same fort.
Additional InformationThis is the first bug I've reported, sorry if I've made any mistakes. I would upload a save, but I've got a very limited data cap. However, it's very simple to reproduce.
TagsNo tags attached.

Relationships

duplicate of 0009176 acknowledgedToady One Lots of 'other' units appear after retiring fortress (merchants/pack animals/now hostile visitors) 

Activities

Hedede

2015-12-20 03:57

reporter   ~0034069

Duplicate of 0009212.

Issue History

Date Modified Username Field Change
2015-12-19 19:54 Glloyd New Issue
2015-12-20 03:57 Hedede Note Added: 0034069
2015-12-22 16:19 user11 Relationship added duplicate of 0009212
2015-12-22 16:19 user11 Status new => resolved
2015-12-22 16:19 user11 Resolution open => duplicate
2015-12-22 16:19 user11 Assigned To => user11
2015-12-22 18:19 user11 Relationship deleted 0009212
2015-12-22 18:19 user11 Relationship added duplicate of 0009176