View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0009433 | Dwarf Fortress | Adventure Mode -- Crime | public | 2015-12-28 11:34 | 2015-12-29 11:07 |
Reporter | Deity Link | Assigned To | |||
Priority | normal | Severity | major | Reproducibility | have not tried |
Status | new | Resolution | open | ||
OS | Windows 7 | ||||
Product Version | 0.42.04 | ||||
Summary | 0009433: Killing criminal bosses/warchiefs/commanders/etc in public areas incurs the wrath of soldiers and the lord. | ||||
Description | The world was generated in 0.42.01 In basically every town I visit, I find criminal organization bosses in the keep along with the lord and sometimes the law-giver. Guards don't react even though the boss is considered a criminal. And if you kill the boss, the guards and lord will attack you, and call you a murderer. | ||||
Tags | No tags attached. | ||||
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I've seen this too. Usually, the boss in question resides in the dungeon. Once the site is loaded, the boss decides to climb up into the keep and meet people. Although the guards and such are not immediately hostile, the boss will often get into arguments with people and spit at them. |
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There's also the fact that since the criminal and the keep's inhabitants usually originate from the same town, they have "known each other their entire life" despite his criminal status. Dunno if that might affect things a bit. |
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Maybe the citizens of the town just aren't too keen on vigilante justice? |
Date Modified | Username | Field | Change |
---|---|---|---|
2015-12-28 11:34 | Deity Link | New Issue | |
2015-12-28 12:20 | Huntthetroll | Note Added: 0034241 | |
2015-12-28 20:20 | Deity Link | Note Added: 0034251 | |
2015-12-29 11:07 | ArmokGoB | Note Added: 0034263 |