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IDProjectCategoryView StatusLast Update
0009433Dwarf FortressAdventure Mode -- Crimepublic2015-12-29 11:07
ReporterDeity Link Assigned To 
PrioritynormalSeveritymajorReproducibilityhave not tried
Status newResolutionopen 
OSWindows 7 
Product Version0.42.04 
Summary0009433: Killing criminal bosses/warchiefs/commanders/etc in public areas incurs the wrath of soldiers and the lord.
DescriptionThe world was generated in 0.42.01
In basically every town I visit, I find criminal organization bosses in the keep along with the lord and sometimes the law-giver. Guards don't react even though the boss is considered a criminal. And if you kill the boss, the guards and lord will attack you, and call you a murderer.
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Huntthetroll

2015-12-28 12:20

reporter   ~0034241

I've seen this too. Usually, the boss in question resides in the dungeon. Once the site is loaded, the boss decides to climb up into the keep and meet people. Although the guards and such are not immediately hostile, the boss will often get into arguments with people and spit at them.

Deity Link

2015-12-28 20:20

reporter   ~0034251

There's also the fact that since the criminal and the keep's inhabitants usually originate from the same town, they have "known each other their entire life" despite his criminal status. Dunno if that might affect things a bit.

ArmokGoB

2015-12-29 11:07

reporter   ~0034263

Maybe the citizens of the town just aren't too keen on vigilante justice?

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Issue History

Date Modified Username Field Change
2015-12-28 11:34 Deity Link New Issue
2015-12-28 12:20 Huntthetroll Note Added: 0034241
2015-12-28 20:20 Deity Link Note Added: 0034251
2015-12-29 11:07 ArmokGoB Note Added: 0034263