View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0009659 | Dwarf Fortress | Dwarf Mode -- Visitors | public | 2016-03-26 18:17 | 2023-11-19 15:33 |
Reporter | entropai | Assigned To | |||
Priority | normal | Severity | major | Reproducibility | always |
Status | resolved | Resolution | duplicate | ||
Platform | PC | OS | Windows | OS Version | 7 |
Product Version | 0.42.06 | ||||
Summary | 0009659: Combat / Siege with civ entity causes visitors go berserk | ||||
Description | Initially, goblin siege entering map caused ~all of the visitors (approx 30 from various elf, human, dwarf or goblin civs.) to start immediately murdering my citizens and animals. After reloading and studying the behavior more found that killing any of the previously captured sieger's (elves, goblin beak dogs) or new siege arriving to map produces the same behavior where the visitors start randomly attacking anyone belonging to my forts population. The fight with everyone magically starts immediately when any of the previously mentioned captured sieger's are attacked by military or any sieger enters the map. Status of the visitors in the others tab stays as they were before (ie. listening story, studying, discussing) while they happily murder anyone with anything they have in hand (books, instruments). This behavior is highly annoying as it basically makes the visitor functionality null, this is either bug or very bad design. | ||||
Steps To Reproduce | Updating save later: 0000001 wait siege to arrive (winter is ~sure to bring some goblins) 0000002 Pen/pasture any of the captured siegers in provided training room with some military (elf or beak dog) and watch tavern and library to burst in murdering frenzy where most of the visitors suddenly turn hostile. | ||||
Additional Information | Visitors not from single civ but all around. Possible related issue http://www.bay12games.com/dwarves/mantisbt/view.php?id=3259#c34833 | ||||
Tags | 0.42.06, Fortress Mode, visitors | ||||
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Similar issue: http://www.bay12games.com/dwarves/mantisbt/view.php?id=9650 |
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Save file for testing can be found here: http://dffd.bay12games.com/file.php?id=11893 F3 short cut to level 105 with prisoners (3 elves and 2 beakdogs). Pen/pasture them anywhere where military can dispose them and watch the murdering start in instant couple levels up in library and tavern. Behavior also starts whenever siegers arrive (got twice in following winter). I suspect the behavior has something to do with the fact i have mercenaries assigned to squads. |
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Resolving this in favor of 0009650. |
Date Modified | Username | Field | Change |
---|---|---|---|
2016-03-26 18:17 | entropai | New Issue | |
2016-03-26 18:21 | entropai | Tag Attached: 0.42.06 | |
2016-03-26 18:21 | entropai | Tag Attached: annoying | |
2016-03-26 18:21 | entropai | Tag Attached: Fortress Mode | |
2016-03-26 18:21 | entropai | Tag Attached: visitors | |
2016-03-26 18:26 | entropai | Note Added: 0034926 | |
2016-03-28 11:55 | entropai | Note Added: 0034933 | |
2016-05-03 03:55 |
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Note Added: 0035073 | |
2016-05-03 03:55 |
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Relationship added | duplicate of 0009650 |
2016-05-03 03:55 |
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Status | new => resolved |
2016-05-03 03:55 |
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Resolution | open => duplicate |
2016-05-03 03:55 |
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Assigned To | => user1294 |
2023-11-19 15:33 | lethosor | Tag Detached: annoying |