View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0009669 | Dwarf Fortress | World Generation -- General | public | 2016-03-31 04:57 | 2016-06-09 10:08 |
Reporter | WastedJamacan | Assigned To | |||
Priority | normal | Severity | crash | Reproducibility | always |
Status | new | Resolution | open | ||
Platform | AMD | OS | Windows 10 | OS Version | 10586.164 |
Product Version | 0.42.04 | ||||
Summary | 0009669: Crashes during worldgen during finalizing. | ||||
Description | Dwarf fortress crashes during advanced parameters worldgen after reaching end year during finalizing steps. | ||||
Steps To Reproduce | Advanced Parameters worldgen (takes a significant amount of time): [WORLD_GEN] [TITLE:TESTER] [DIM:257:257] [EMBARK_POINTS:3008] [END_YEAR:500] [BEAST_END_YEAR:350:95] [REVEAL_ALL_HISTORY:1] [CULL_HISTORICAL_FIGURES:1] [ELEVATION:75:400:450:1000] [RAINFALL:8:90:225:500] [TEMPERATURE:35:70:225:500] [DRAINAGE:15:95:225:500] [VOLCANISM:0:100:225:500] [SAVAGERY:0:80:225:500] [ELEVATION_FREQUENCY:1:1:1:1:1:1] [RAIN_FREQUENCY:1:1:1:1:1:1] [DRAINAGE_FREQUENCY:1:1:1:1:1:1] [TEMPERATURE_FREQUENCY:1:1:1:1:1:1] [SAVAGERY_FREQUENCY:1:1:1:1:1:1] [VOLCANISM_FREQUENCY:1:1:1:1:1:1] [POLE:NORTH_AND_OR_SOUTH] [MINERAL_SCARCITY:100] [MEGABEAST_CAP:50] [SEMIMEGABEAST_CAP:125] [TITAN_NUMBER:25] [TITAN_ATTACK_TRIGGER:100:0:500000] [DEMON_NUMBER:36] [NIGHT_TROLL_NUMBER:20] [BOGEYMAN_NUMBER:14] [VAMPIRE_NUMBER:18] [WEREBEAST_NUMBER:12] [SECRET_NUMBER:8] [REGIONAL_INTERACTION_NUMBER:16] [DISTURBANCE_INTERACTION_NUMBER:8] [EVIL_CLOUD_NUMBER:2] [EVIL_RAIN_NUMBER:3] [GENERATE_DIVINE_MATERIALS:1] [GOOD_SQ_COUNTS:150:1500:3000] [EVIL_SQ_COUNTS:45:450:900] [PEAK_NUMBER_MIN:20] [PARTIAL_OCEAN_EDGE_MIN:1] [COMPLETE_OCEAN_EDGE_MIN:0] [VOLCANO_MIN:10] [REGION_COUNTS:SWAMP:128:2:1] [REGION_COUNTS:DESERT:128:1:0] [REGION_COUNTS:FOREST:4128:10:8] [REGION_COUNTS:MOUNTAINS:2064:3:3] [REGION_COUNTS:OCEAN:1000:2:1] [REGION_COUNTS:GLACIER:0:0:0] [REGION_COUNTS:TUNDRA:0:0:0] [REGION_COUNTS:GRASSLAND:8256:13:12] [REGION_COUNTS:HILLS:8256:13:12] [EROSION_CYCLE_COUNT:300] [RIVER_MINS:375:300] [PERIODICALLY_ERODE_EXTREMES:1] [OROGRAPHIC_PRECIPITATION:1] [SUBREGION_MAX:3250] [CAVERN_LAYER_COUNT:2] [CAVERN_LAYER_OPENNESS_MIN:15] [CAVERN_LAYER_OPENNESS_MAX:90] [CAVERN_LAYER_PASSAGE_DENSITY_MIN:10] [CAVERN_LAYER_PASSAGE_DENSITY_MAX:85] [CAVERN_LAYER_WATER_MIN:5] [CAVERN_LAYER_WATER_MAX:80] [HAVE_BOTTOM_LAYER_1:1] [HAVE_BOTTOM_LAYER_2:1] [LEVELS_ABOVE_GROUND:15] [LEVELS_ABOVE_LAYER_1:5] [LEVELS_ABOVE_LAYER_2:1] [LEVELS_ABOVE_LAYER_3:1] [LEVELS_ABOVE_LAYER_4:1] [LEVELS_ABOVE_LAYER_5:2] [LEVELS_AT_BOTTOM:1] [CAVE_MIN_SIZE:5] [CAVE_MAX_SIZE:18] [MOUNTAIN_CAVE_MIN:85] [NON_MOUNTAIN_CAVE_MIN:280] [ALL_CAVES_VISIBLE:1] [SHOW_EMBARK_TUNNEL:2] [TOTAL_CIV_NUMBER:55] [TOTAL_CIV_POPULATION:15000] [SITE_CAP:2250] [PLAYABLE_CIVILIZATION_REQUIRED:1] [ELEVATION_RANGES:2000:8000:2000] [RAIN_RANGES:2000:8000:2000] [DRAINAGE_RANGES:2000:8000:2000] [SAVAGERY_RANGES:2000:8000:2000] [VOLCANISM_RANGES:2000:8000:2000] | ||||
Additional Information | It will reject a decent number (typically around 10 or so, but can be higher). It is a bit frustrating to reproduce, but I have reproduced it 3 times without a successful worldgen. My system is overkill for dwarf fortress (FX9590, 32GB RAM), so it shouldn't be an issue with running out of system memory or something to that nature. Changing the end year to 200 yielded the same crash at finalizing sites, instead of at finalizing uniforms like at 500. At 198, it sometimes works, sometimes crashes. Changing the end year to 197 or less does not crash from my testing. | ||||
Tags | No tags attached. | ||||
|
Just had it crash at 150 years, so maybe the end year doesn't have an effect on why it's crashing. |
|
I've had the game crash repeatedly when finalizing the world gen at 1050. For my world gen, I had set civs, sites, and savagery to 'very high' on top of generating a large world. It seems to crash no matter what with a large world size. edit: I should clarify that it appears to crash during finalization with 'Large' world size and 'Very Long' (1050) history selected. |
|
Your 32GB of Ram is irrelevant to a 32 bit game like DF. If it goes over 2GB (in windows) it'll crash. |
|
Can verify; same thing happening to me at 100 years. |
Date Modified | Username | Field | Change |
---|---|---|---|
2016-03-31 04:57 | WastedJamacan | New Issue | |
2016-03-31 05:31 | WastedJamacan | Note Added: 0034944 | |
2016-05-17 23:16 | Galaxyfalcon | Note Added: 0035220 | |
2016-05-18 03:01 | Shonai_Dweller | Note Added: 0035224 | |
2016-05-18 10:45 | Galaxyfalcon | Note Edited: 0035220 | |
2016-06-09 10:08 | Alaron | Note Added: 0035383 |