View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0009670 | Dwarf Fortress | Adventure Mode -- Buildings | public | 2016-03-31 11:31 | 2016-05-13 11:37 |
Reporter | Goblin Cookie | Assigned To | |||
Priority | normal | Severity | major | Reproducibility | have not tried |
Status | new | Resolution | open | ||
Product Version | 0.42.06 | ||||
Summary | 0009670: Adventure mode trade depot destroyed by own residents. | ||||
Description | This is a bug that keeps afflicting me in adventure mode (it has happened before but I thought it was due to building destroyers). The dwarves in an adventure destroy their own trade depot for no apparent reason, leaving the componant logs strewn about and all the contents of the trade depot are also left lying about, unowned on the floor. It is possible to trade by giving the items that should be in the trade depot back to the dwarves in the trade depot area (which initially show up as unowned) and then buying the items. The save game is here. http://dffd.bay12games.com/submit.php?action=message&fid=11903 | ||||
Steps To Reproduce | I think this is a bug caused by introducing new items into the trade depot somehow, either by dumping already owned items onto the trade depot area or by selling items that originate in a site to the site or items of types that are not properly supported. I am not sure which of these it is if either. | ||||
Tags | No tags attached. | ||||
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Thats odd, I personally have never seen this happen. |
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I've seen this happen in 0.42.06. I had wrongly attributed it to a series of insurrections occurring at various forts. My character had dropped some items (leather) at the trade depot. After an in-game day had passed, the trade depot was as Goblin Cookie has described. |
Date Modified | Username | Field | Change |
---|---|---|---|
2016-03-31 11:31 | Goblin Cookie | New Issue | |
2016-04-26 15:01 | untrustedlife | Note Added: 0035048 | |
2016-05-13 11:37 | peasant cretin | Note Added: 0035157 |