View Issue Details

IDProjectCategoryView StatusLast Update
0009683Dwarf FortressAdventure Mode -- Tradepublic2017-01-10 14:21
ReporterXana55 Assigned Touser1294 
PrioritylowSeverityminorReproducibilityhave not tried
Status resolvedResolutionunable to reproduce 
Product Version0.40.24 
Summary0009683: Trade auto selection
DescriptionShort version is when traders show up every object in the fortress that isn't part of a building is automatically marked for trade and hauled to the trade depot. Manually unselecting does not work as it is all automatically marked for trade again as soon as the game is unpaused. Appears to only occur with this particular game save which will be uploaded soon.
TagsNo tags attached.

Activities

user1294

2016-04-10 02:54

  ~0034992

Reminder sent to: Xana55

Are you using DFHack and/or a LazyNoobPack? As far as I know, there is an autotrade function in DFHack, which may be responsible for this behavior.

Also, you're using an older version of Dwarf Fortress. Please try to report bugs in the newest version whenever possible

user1294

2017-01-10 14:00

  ~0036144

This appears to be a utility-based issue, not a Dwarf Fortress one.

Issue History

Date Modified Username Field Change
2016-04-08 14:36 Xana55 New Issue
2016-04-10 02:54 user1294 Note Added: 0034992
2016-04-10 03:01 user1294 Assigned To => user1294
2016-04-10 03:01 user1294 Status new => feedback
2017-01-10 14:00 user1294 Note Added: 0036144
2017-01-10 14:00 user1294 Status feedback => resolved
2017-01-10 14:00 user1294 Resolution open => unable to reproduce
2017-01-10 14:21 lethosor View Status private => public