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IDProjectCategoryView StatusLast Update
0009769Dwarf FortressAdventure Mode -- Reactionspublic2016-05-19 20:40
Reportervipersting Assigned To 
PrioritynormalSeverityminorReproducibilityalways
Status newResolutionopen 
Product Version0.43.02 
Summary0009769: Stone axes won't improve in quality
DescriptionAssembling stone axes won't generate better quality axes, no matter the quality of the reagents. Assembling various axes also won't generate a raise in quality

Ex: (+bayberry wood helve+) + (-sharp- mudstone) = mudstone axe
Steps To Reproduce1.- Assemble Stone Axe
Additional InformationSave: http://dffd.bay12games.com/file.php?id=12045
The task "Assemble Stone Axe" won't raise experience in any skill
TagsNo tags attached.

Activities

chaosvolt

2016-05-18 00:30

reporter   ~0035221

This is due to the reaction not having any skill associated with it. Would be trivial to fix, assuming we can pick the most logical choice of skill.

I would suggest stonecrafting as the most logical.

Shonai_Dweller

2016-05-18 02:59

reporter   ~0035223

Which skill is used to assemble instruments made of stone and wood parts? That would be the most logical choice.

ArmokGoB

2016-05-19 20:40

reporter   ~0035242

Last edited: 2016-05-19 20:40

@Shonai_Dweller: According to the wiki, each instrument has a "main" part that determines the instrument's quality level and the skill used to craft it.

@chaosvolt: Obsidian "rock short sword" made in fortress mode have both wooden handles and a stone blade and are made using the stonecrafter skill. Therefore, it would make sense, as you suggested, that stone axes should also be made using stonecrafting.

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Issue History

Date Modified Username Field Change
2016-05-17 23:38 vipersting New Issue
2016-05-18 00:30 chaosvolt Note Added: 0035221
2016-05-18 02:59 Shonai_Dweller Note Added: 0035223
2016-05-19 20:40 ArmokGoB Note Added: 0035242
2016-05-19 20:40 ArmokGoB Note Edited: 0035242