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IDProjectCategoryView StatusLast Update
0009838Dwarf FortressAdventure Mode -- Conversationpublic2016-06-15 21:47
ReporterAtomic Chicken Assigned To 
PrioritylowSeverityminorReproducibilityalways
Status newResolutionopen 
Product Version0.43.03 
Summary0009838: Blind adventurers cannot start conversations by shouting
DescriptionWhen playing as a blind unit in adventurer mode (i.e. damaged SIGHT organs, no EXTRAVISION, dark screen), attempting to start a conversation with friendly units in the vicinity by selecting "shout out to everybody" will result in the adventurer being completely ignored.
Steps To Reproduce1. Spawn a couple of units on the same team in arena mode, with the conflict level set to "Encounter".
2. Blind one of the units (such as by controlling a wrestler to gouge out the eyes).
3. Take control of the blind unit and "shout out to everybody".
4. For comparison, repeat step 3 with a non-blind unit.
Additional InformationThe only way to start conversations with another unit as a blind adventurer right now is to walk around prone until you happen to land on the same tile as that unit, at which point the unit will be available for selection. As soon as the adventurer steps away from said tile, the conversation cannot continue.

Performances carried out by the blind adventurer are noticed and commented on by other units.
TagsNo tags attached.

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Max_TM

2016-06-15 21:47

reporter   ~0035415

Confirming this was the way it worked back in 40.24 for conversations, so yeah it's kind of frustrating that you can't even shout to see if anyone is even around.

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Issue History

Date Modified Username Field Change
2016-06-15 04:40 Atomic Chicken New Issue
2016-06-15 21:47 Max_TM Note Added: 0035415