View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0009953 | Dwarf Fortress | Dwarf Mode -- Invasions | public | 2016-08-02 15:31 | 2016-08-02 17:28 |
Reporter | orost | Assigned To | |||
Priority | normal | Severity | major | Reproducibility | have not tried |
Status | new | Resolution | open | ||
Platform | x64 | OS | Windows | OS Version | 8.1 |
Product Version | 0.43.03 | ||||
Summary | 0009953: Civillians leave civ alert burrow and approach hostiles for no reason, will not re-enter burrow | ||||
Description | Fortress is under siege by zombie army. A burrow covering inside of the fort exists, and civillian alert is set to it and enabled. The burrow ends at the entrace to the fort, not far from which several hostile zombies are standing. For an unknown reason, a number of civillians left the burrow there and approached the zombies, then returned to the burrow, then immediately turned back and approached the zombies again. This repeats continuously until they are killed by zombies. Their task status is "No job". Possibly relevant: * the only way outside is through a tile where a wall construction is designated. This tile is on the edge of the burrow. The construction is suspended. However, there is no reason why this tile shouldn't be passable, and cancelling the order has no effect. * suspecting the sucidal behavior might have something to do with attempts to recover wounded, I disabled that labor on all dwarves. No apparent effect. | ||||
Additional Information | I will be including a save. The situation described is occuring on the current z-level, on the right of the current view. | ||||
Tags | Save Included | ||||
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I'm sorry, I can't figure out how to attach the save file to this. I will do it if someone explains. |
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Upload your compressed region folder to http://dffd.bay12games.com/ and post a link to it in this bug report. |
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http://dffd.bay12games.com/file.php?id=12327 |