| | 0000149 | 8 | Dwarf Mode -- Jobs, Military | feature | | 2015-10-09 | When ordered to attack, squads can get distracted chasing harmless animals |
| | 0000721 | 49 | Adventure Mode -- Combat | major | | 2011-02-20 | Mortal wounds frequently don't kill, hearts/throats barely bleed, disembowelment rare |
| | 0000451 | 3 | Reactions | text | | 2011-02-05 | Reactions screen product list duplicates the last reagent |
| | 0000361 | 18 | Dwarf Mode -- Combat | minor | | 2010-12-28 | Cannot get dwarves to use crossbows properly |
| | 0000692 | 6 | Dwarf Mode -- Combat | minor | | 2010-08-10 | Extended Combat with Zombie Giant Eagle |
| | 0000076 | 22 | Dwarf Mode -- Jobs, Hunting | minor | | 2010-08-03 | Hunters not hunting |
| | 0002146 | 2 | Dwarf Mode -- Interface, Military Screen | minor | | 2010-08-03 | once assigned ammunition does not clear on delete assignment |
| | 0000625 | 5 | Creatures | minor | | 2010-07-26 | Flesh Balls |
| | 0000332 | 24 | Dwarf Mode -- Stockpiles | minor | | 2010-07-26 | Raw files parsed in strict alphabetic order in Linux but not Windows, causing ID mismatches for saves moved between systems |
| | 0001110 | 4 | Items | major | | 2010-07-20 | impact yield and impact fracture the same for all metals, unbalances combat |
| | 0000262 | 18 | Reactions | minor | | 2010-07-18 | Render Fat job not in menu at kitchen, works in manager |
| | 0000084 | 7 | Dwarf Mode -- Military | minor | | 2010-07-16 | Individual choice ranged/melee apparently ignores whether weapon is ranged or melee |
| | 0002520 | 9 | Technical -- Sound | major | | 2010-07-13 | While running DF and the music player foobar2000 in the background, the music stutters/hangs randomly for a moment |
| | 0000723 | 45 | Adventure Mode -- Combat | minor | | 2010-07-12 | Projectiles that stick-in bleed until removed, and bleed forever if they stick in cheeks, fingers, etc., with no kill credit |
| | 0002074 | 9 | Combat -- General | trivial | | 2010-07-11 | Combat text reports bones as "shattered" or "bruised" much more often than "fractured" |
| | 0002238 | 10 | General | minor | | 2010-07-09 | Full screen mode on PPC Mac is a shade of yellow, except where green normally. - OSX |
| | 0001200 | 7 | Dwarf Mode -- Buildings, General | major | | 2010-07-08 | All custom workshops turn into "Custom Workshop" if they're constructed before saving game |
| | 0000372 | 8 | Reactions | minor | | 2010-07-08 | Soap maker workshop does not have the "make soap" option; via manager works OK |
| | 0001318 | 4 | Dwarf Mode -- Jobs, Hunting | minor | | 2010-07-07 | Dwarf refuses to hunt |
| | 0000639 | 2 | Geology | minor | | 2010-07-06 | Some impact elasticity values are clearly wrong |
| | 0001009 | 12 | Items | trivial | | 2010-07-05 | Empty bags are too heavy -- cloth bags weigh 30 kg, silk 10 kg |
| | 0000297 | 6 | Items | minor | | 2010-07-05 | Bronze shields, gauntlets and boots weigh less than 1 kilogram |
| | 0001386 | 6 | Items | tweak | | 2010-07-05 | High boots weigh about 1/33 as much as low boots. |
| | 0002485 | 1 | Init Options | minor | | 2010-06-30 | [MACRO_MS:#] Does not appear to introduce any delay between macro instructions |