Dwarf Fortress - Change Log
Released 2017-12-25
0010335: [Adventure Mode -- AI] "an unknown creature is slain" - incident/reputation bugged (Toady One) 0010340: [Dwarf Mode -- Visitors] Soldier visitors, ignore visitor cap and act strangely (Toady One) 0010412: [Dwarf Mode -- Immigration] No more petitions (Toady One) 0010341: [Dwarf Mode -- Military] Canceling a mission after some dwarves have left the map prevents them from returning. (Toady One) 0010353: [Dwarf Mode -- Artifacts] Ending the display of an item leads to cancellation spam and very low priority transfer to stockpile and to next display place (Toady One) 0010354: [Adventure Mode -- Conversation] Missing text during performances (Toady One) 0010410: [Dwarf Mode -- Jobs, Hauling] Artifacts returned from raids are just dropped on edge of map and left there (Toady One) 0010395: [Dwarf Mode -- Stockpiles] Unidentified item in Food-Plants stockpile category is unaffected by [p]ermit and [f]orbid actions (Toady One) 0010362: [Dwarf Mode -- Visitors] Elven spy visitors flooding fort immediately (Toady One) 0010377: [Adventure Mode -- Conversation] Game crashes whet trying to talk to kidnapped child (Toady One) 0010343: [Technical -- Saving/Loading] Crash while "rebuilding temporary information" (Toady One) 0010422: [Vegetation] Encoding of and whitespaces in plant_new_trees.txt (Toady One) 0010441: [Technical -- Input/Keybinding/Macros] 32-bit Mac version used wrong libgraphics, does not understand new keybindings (Toady One)
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