Viewing Issues 1 - 11 / 11

    IDCategorySeverityStatusUpdated Summary
 00126101
Dwarf Mode -- Invasions
major
new
2023-11-21Reptile man ambush parties appear to not have an upper limit
 00103125
Civilizations/Entities -- General
trivial
new
2018-03-24Goblins are only capable of having 1 army based at the capital
 0010572 
Technical -- Saving/Loading
major
new
2018-02-12Save / Load cycle during a spawning invasion stops spawning
 00100481
Dwarf Mode -- Invasions
crash
resolved (Loci)
2016-10-23Undead invader hits a trap and crashes game.
 00089802
Dwarf Mode -- Invasions
minor
resolved (Loci)
2016-07-07Goblin Invaders Never Drown
 00086903
Dwarf Mode -- Invasions
minor
new
2015-01-03Undead siege wears armor and wields weapons
 00083101
Dwarf Mode -- Invasions
major
resolved (user6)
2014-09-17Invader Squads Freeze When Squad Leader Dies
 00081151
Dwarf Mode -- Invasions
major
resolved (user6)
2014-08-22Very early invasions
 00077402
Dwarf Mode -- Invasions
major
resolved (user6)
2014-08-03Hostile sites appear to be lost from contact, resulting in lack of fort invasions
 000657118
Dwarf Mode -- Immigration
minor
resolved (Toady One)
2014-07-13Large influx of babies from multiple civilizations, eventually causes crash
 0005919 
Dwarf Mode -- Invasions
minor
new
2012-05-20Certain types of invading units remain post-siege, accumulating unaggressively at a specific spot