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Reporter | azrael4h | Assigned To | Loci | |
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Priority | normal | Severity | crash | Reproducibility | random |
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Status | resolved | Resolution | duplicate | |
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OS | Linux Mint 17.3 | OS Version | 17.3 | |
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Product Version | 0.43.05 | |
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Summary | 0010001: Crashes during siege when enemies are pathing into trapped tunnel |
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Description | During a recent siege, the game started crashing every few seconds. Since I had fought two sieges before with no issues, I am assuming that the issue is with the trapped hallway. Once I shut that entrance, the crashes stopped entirely. |
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Steps To Reproduce | Build a single tile wide entrance with traps in each tile and a roof overhead. Get a siege and bait the goblins into that passage. Crash. |
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Additional Information | It's possible that because there's nowhere to dodge, the goblins make the attempt, and with no where to go, try to occupy the same tile as the wall next to them. The game then crashes. It may also have to do with the jammed traps, though the crashes started immediately upon the first goblins dying inside the traps. |
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Tags | No tags attached. |
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