View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0010009 | Dwarf Fortress | Dwarf Mode -- Invasions | public | 2016-09-16 11:03 | 2016-09-16 21:31 |
Reporter | Abramul2 | Assigned To | Loci | ||
Priority | normal | Severity | crash | Reproducibility | always |
Status | resolved | Resolution | duplicate | ||
Platform | Linux | OS | Ubuntu | OS Version | 16.04 LTS |
Product Version | 0.43.05 | ||||
Summary | 0010009: Crash during invasion - segfault, core dump | ||||
Description | I've gotten a pretty consistent bugged save. During a very large invasion, my game started crashing as the invaders approached my main entrance, while new invaders were still showing up. I've gotten the save file to the point where it will crash after one additional frame. | ||||
Steps To Reproduce | http://dffd.bay12games.com/download.php?id=12445&f=region1.zip Advance one frame. | ||||
Additional Information | Hardware should be OK, laptop, but total RAM usage was about 1.5/3.0. I attempted forbidding all items and turning a number of d_init options off, to no effect. | ||||
Tags | No tags attached. | ||||
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Looked around a bit more, this is likely a duplicate of 0009888 One of the weapon traps by my main gate (F1) is XXgreen glassXX. If glass is substantially faster to wear, avoiding its use may be a way for people to not crash; one of the wiki notes mentions that wear depends substantially on material. |
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Thanks for the follow up! |
Date Modified | Username | Field | Change |
---|---|---|---|
2016-09-16 11:03 | Abramul2 | New Issue | |
2016-09-16 11:15 | Abramul2 | Note Added: 0035876 | |
2016-09-16 13:34 | Abramul2 | Note Edited: 0035876 | |
2016-09-16 21:31 | Loci | Note Added: 0035877 | |
2016-09-16 21:31 | Loci | Relationship added | duplicate of 0009888 |
2016-09-16 21:31 | Loci | Status | new => resolved |
2016-09-16 21:31 | Loci | Resolution | open => duplicate |
2016-09-16 21:31 | Loci | Assigned To | => Loci |