View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0010100 | Dwarf Fortress | Dwarf Mode -- Trade | public | 2016-12-26 09:43 | 2016-12-26 22:39 |
Reporter | Nagidal | Assigned To | Loci | ||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | resolved | Resolution | no change required | ||
Platform | Windows | OS | Windows | OS Version | 10 |
Product Version | 0.43.03 | ||||
Summary | 0010100: Finished Goods Bin not found for trading | ||||
Description | When I try to trade with humans, I don't see my finished goods bins. They are not listed in the trade items list. | ||||
Steps To Reproduce | Load the associated save game. (http://dffd.bay12games.com/file.php?id=12625) The finished goods bin are north of the entrance between two jewelers workshops. Try to select them for trade. | ||||
Tags | No tags attached. | ||||
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I found a workaround. I dumped all the finished goods in the stockpile, except the bins they were stored in (I forbid those), reclaimed the dumped goods and selected all crafts for trade individually. |
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This may be related to 0008531. |
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Your mayor has forbidden the export of crowns, your "missing" finished goods bins contain one or more crowns, and the goods selection screen automatically excludes all mandate-prohibited merchandise. Changing the option from "culling on mandates" to "ignore mandates" causes the "missing" bins to appear in the list. |
Date Modified | Username | Field | Change |
---|---|---|---|
2016-12-26 09:43 | Nagidal | New Issue | |
2016-12-26 11:53 | Nagidal | Note Added: 0036108 | |
2016-12-26 12:45 | InfantIguana | Note Added: 0036109 | |
2016-12-26 22:39 | Loci | Note Added: 0036110 | |
2016-12-26 22:39 | Loci | Status | new => resolved |
2016-12-26 22:39 | Loci | Resolution | open => no change required |
2016-12-26 22:39 | Loci | Assigned To | => Loci |