View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0010210 | Dwarf Fortress | Adventure Mode -- Sites | public | 2017-04-24 04:28 | 2017-04-27 03:36 |
Reporter | ArrowThunder | Assigned To | Loci | ||
Priority | normal | Severity | minor | Reproducibility | always |
Status | assigned | Resolution | open | ||
Platform | Acer Switch | OS | Windows 10 | ||
Product Version | 0.43.03 | ||||
Summary | 0010210: Companion teleports to site | ||||
Description | Had a companion with me (human woman named Ulco) when I got into a fight with some bandits while I was in Quakehammers (a hillocks). She was crippled, and we got separated, and I continued adventuring. The next time I was in Quakehammers, there she was, right where I left her. I then use inventory trading to equip her with a training sword, and sparred with her, causing multiple contract breaks and renewals. Later, I assigned her to work on building my adventuring site. She happily stayed behind, no complaints, but the next time I visited Quakehammers, she was in the same place where I had last found her. | ||||
Steps To Reproduce | 1. Load the save linked. Use the "Planet of Souls" save. 2. You will load in my adventuring site, note the presence of Ulco in your immediate vicinity. She has already been assigned to build. 3. Go north until you can fast travel, and then fast travel. 4. Travel to Quakehammers. It is 5 tiles north and 1 tile east of my adventuring site (where you start) as seen from the world map. Note that as you head out, you should see the companions returning to the site on the fast travel screen, and if you [d]stop you will notice that they are all gone. 5. Travel to the center of the hillocks, where the domiciles are located. 6. [d]stop and walk around, ideally walking to the area between the northwest-most domicile and the one east of it (have not tested wandering in other areas). 7. If Ulco is not yet visible, check your [c]ompanions list, and she should be on it. | ||||
Additional Information | Save file located at http://dffd.bay12games.com/file.php?id=12859 | ||||
Tags | No tags attached. | ||||
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Interestingly, [d]stopping outside of Quakehammers and going in without fast travel has different results. Ulco is still there, but is not registered as a companion, and shows erratic responses to the dialogue options. It's weird. |
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Does 0005106 cover this issue? |
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It's possible. I was having issues with my companions killing each other, but Ulco never died, and I went back and I never found a corpse-clone of her somewhere. It also might be related to 0005162 because I had another companion that had gone missing, and apparently wandered back home. When I met up with her, until I fast traveled, she appeared as double in [l]ook (but not in the [c]ompanion list, IIRC). |
Date Modified | Username | Field | Change |
---|---|---|---|
2017-04-24 04:28 | ArrowThunder | New Issue | |
2017-04-24 15:36 | ArrowThunder | Note Added: 0036457 | |
2017-04-24 22:31 | Loci | Note Added: 0036463 | |
2017-04-24 22:31 | Loci | Assigned To | => Loci |
2017-04-24 22:31 | Loci | Status | new => feedback |
2017-04-27 03:36 | ArrowThunder | Note Added: 0036473 | |
2017-04-27 03:36 | ArrowThunder | Status | feedback => assigned |