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IDProjectCategoryView StatusLast Update
0010221Dwarf FortressAdventure Mode -- Movementpublic2017-05-06 10:53
ReporterArrowThunder Assigned ToLoci  
PrioritynormalSeverityminorReproducibilityalways
Status acknowledgedResolutionopen 
OSWindows 10 
Product Version0.43.05 
Summary0010221: Climbing to "open space" from "open space" is impossible. (game suggests holding "Air")
DescriptionClimbing up a cliff face is impossible.

Climbing from an "open space" to an "open space" causes the player to fall in place, as if they had released hold.

I know it happens on the save provided 100% of the time with any of the nearby walls. It's definitely a prevalent problem, because I've had it happen in specific places before, but it may or may not (I can't recall well enough to disprove) happen everywhere, always.

I've also had it happen when climbing trees, and it may just be something to do with "open spaces". I'm not sure.
Steps To Reproduce1. Grab (h)old of something, preferably a rough-hewn wall (but it shouldn't matter what you hold, so long as you can reach a rough-hewn wall where the upcoming steps are possible).
2. Climb until you have the option to "move to open space holding X", where holding in X direction would mean holding a rough-hewn wall. Choose that option.
3. From the Open Space, holding a rough-hewn wall, climb to another open space. (It may still occur regardless of what you choose to climb to, I'm not sure)
4. Congratulations! You're now "in flight" and your movement speed is "flying". You will be prompted to grab hold of something, and if you want, you can!
Additional InformationExample save is here: http://dffd.bay12games.com/file.php?id=12880

Forget about my elaborate steps to reproduce (which try to outline the conditions which cause the failure to be observable), the fastest way to observe this in the save above is to go to the nearest wall, grab hold, and climb straight up.

I found an old reddit thread (https://www.reddit.com/r/dwarffortress/comments/2bptix/adventure_mode_climbing_difficulties/?st=j28ip4rk&sh=dcf87723) started by someone else who seemed to have the same issue. Based on both of our observations, this problem seems to be completely independent of the climbing skill.

To anyone who thinks this *might* be intentional, it has prevented me from climbing up tree roots protruding from an eroded riverbank. If you've ever seen some IRL, you'd realize those are probably some of the easiest things to climb, ever.

Very plausibly related to issue 8543.
TagsNo tags attached.

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Ziusudra

2017-05-03 18:12

reporter   ~0036493

What level of climbing skill? Any health issues? Did you try waiting for an hour?

Loci

2017-05-06 10:48

viewer   ~0036500

Last edited: 2017-05-06 10:51

Thank you for the save. The problem appears to be that the game erroneously believes there is only "Air" to hold on to instead of the rough cavern wall in some tiles. Perhaps some of the tile properties are being set/interpreted incorrectly. Also, the game probably shouldn't be presenting a "hold" on "Air" as a valid move either.

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Issue History

Date Modified Username Field Change
2017-05-02 22:42 ArrowThunder New Issue
2017-05-03 18:12 Ziusudra Note Added: 0036493
2017-05-06 10:48 Loci Note Added: 0036500
2017-05-06 10:48 Loci Assigned To => Loci
2017-05-06 10:48 Loci Status new => acknowledged
2017-05-06 10:51 Loci Note Edited: 0036500
2017-05-06 10:53 Loci Summary Climbing to "open space" from "open space" is impossible. => Climbing to "open space" from "open space" is impossible. (game suggests holding "Air")