View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0010228 | Dwarf Fortress | Dwarf Mode -- Military | public | 2017-05-09 19:17 | 2017-05-11 16:51 |
Reporter | IchthysdeKilt | Assigned To | Loci | ||
Priority | normal | Severity | major | Reproducibility | have not tried |
Status | resolved | Resolution | duplicate | ||
Platform | PC | OS | Windows 10 x64 | OS Version | Creator's Update |
Product Version | 0.43.05 | ||||
Summary | 0010228: Dwarves in Squads Constantly Swapping Equipment | ||||
Description | After every task performed my dwarves (and a dingo man, two humans, and an elf) seem to drop their equipment, bring it back to the pile, and grab new equipment. Everything but the shield, it seems. They do this over and over, seemingly between each task. | ||||
Steps To Reproduce | Create squad of dwarves with other jobs still enabled Assign uniform to squad Delete all activities from schedule Set squad to active Wait | ||||
Additional Information | This was using DF LNP 43.05-r2 in a fort and world newly generated in the same version. Saved Game Location: http://dffd.bay12games.com/file.php?id=12896 | ||||
Tags | 0.43.05, armor, equip, Equipment, Fortress Mode, Military, weapon | ||||
duplicate of | 0001451 | confirmed | Military equipment interferes with civilian equipment (picks/axes/crossbows/quivers) |
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Aren't they just upgrading their gear? Do you have weapons and armor queued up at a workshop somewhere? When the guy with the best stuff dumps it for newly made better equipment, everyone else will follow. |
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You have mining/hunting/woodcutting labors enabled, which makes their work 'uniforms' conflict with their military uniforms (0001451). Disable those labors and your dwarves will quit dropping equipment every time they go on and off duty. |
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But that sounds as if it would apply to their armor, which they also keep swapping. Observe the Dingo Man in the fortress - only one set of armor exists that he can wear, and not more are being created, yet he drops and re-equips it repeatedly. |
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It's a uniform conflict; it affects all of their uniform-assigned equipment (including armor, uniform-assigned clothing, and other equipment like quivers and backpacks). Your dingo man does not have any of the problematic labors enabled in the save you posted; I watched him perform multiple training and hauling tasks without once performing "Pickup equipment". Perhaps you enabled his mining, woodcutting, or hunting labor after you uploaded your save? |
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Hey Loci, I guess I must have. Sorry! That must have been it. My apologies. |
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Thank you for taking the time to file a report and follow up. |
Date Modified | Username | Field | Change |
---|---|---|---|
2017-05-09 19:17 | IchthysdeKilt | New Issue | |
2017-05-09 19:19 | IchthysdeKilt | Tag Attached: 0.43.05 | |
2017-05-09 19:19 | IchthysdeKilt | Tag Attached: armor | |
2017-05-09 19:19 | IchthysdeKilt | Tag Attached: equip | |
2017-05-09 19:19 | IchthysdeKilt | Tag Attached: Equipment | |
2017-05-09 19:19 | IchthysdeKilt | Tag Attached: Fortress Mode | |
2017-05-09 19:19 | IchthysdeKilt | Tag Attached: Military | |
2017-05-09 19:19 | IchthysdeKilt | Tag Attached: weapon | |
2017-05-09 20:43 | Shonai_Dweller | Note Added: 0036509 | |
2017-05-10 03:44 | Loci | Note Added: 0036512 | |
2017-05-10 03:44 | Loci | Relationship added | duplicate of 0001451 |
2017-05-10 03:44 | Loci | Status | new => resolved |
2017-05-10 03:44 | Loci | Resolution | open => duplicate |
2017-05-10 03:44 | Loci | Assigned To | => Loci |
2017-05-10 13:47 | IchthysdeKilt | Note Added: 0036514 | |
2017-05-10 13:47 | IchthysdeKilt | Status | resolved => feedback |
2017-05-10 13:47 | IchthysdeKilt | Resolution | duplicate => reopened |
2017-05-10 16:26 | Loci | Note Added: 0036515 | |
2017-05-10 21:49 | IchthysdeKilt | Note Added: 0036517 | |
2017-05-10 21:49 | IchthysdeKilt | Status | feedback => assigned |
2017-05-11 16:51 | Loci | Note Added: 0036524 | |
2017-05-11 16:51 | Loci | Status | assigned => resolved |
2017-05-11 16:51 | Loci | Resolution | reopened => duplicate |