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IDProjectCategoryView StatusLast Update
0010493Dwarf FortressTechnical -- Generalpublic2018-06-28 13:45
Reporterburned Assigned To 
PrioritynormalSeverityminorReproducibilityalways
Status newResolutionopen 
PlatformPCOSWindowsOS VersionWindows 10
Product Version0.44.03 
Summary0010493: Cannot specifiy tile for Criminal or Mercenary
DescriptionBoth Criminal and Mercenary fall back to the Default civ tile ignoring any profession tokens with "CRIMINAL" or "MERCENARY"
Steps To ReproduceYou can quickly test this in vanilla by setting [GRAPHICS:YES] and changing the graphics_example.txt by replacing:

"[DEFAULT:DWARVES:0:0:ADD_COLOR]
 [MINER:DWARVES:1:0:AS_IS:DEFAULT]
  
 Custom position example:

 [MANAGER:DWARVES:2:0:AS_IS:DEFAULT]"

with:

"[DEFAULT:DWARVES:0:0:AS_IS:DEFAULT]
 [CRIMINAL:EXAMPLE:1:0:AS_IS:DEFAULT]
 [MERCENARY:EXAMPLE:2:0:AS_IS:DEFAULT"

sans quotes.

Generate a world and go to a tavern to find some dwarf criminals or mercenaries or better yet, just assume the identity of a criminal or mercenary as a dwarf. Both will default to the DEFAULT civ tile.
  
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burned

2018-06-27 15:49

reporter   ~0038493

Last edited: 2018-06-27 18:54

This bug report should also include the new "MESSENGER" introduced in 44.11

EDIT: I made the classic mistake of not updating my save. MESSENGER does work. Sorry about that.

The original report remains the same. Thanks.

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Issue History

Date Modified Username Field Change
2018-01-02 15:06 burned New Issue
2018-06-27 15:49 burned Note Added: 0038493
2018-06-27 16:16 Loci Summary Cannot specifiy tile for Criminal or Mercenary => Cannot specifiy tile for Criminal, Mercenary, or Messenger
2018-06-27 18:54 burned Note Edited: 0038493
2018-06-27 18:54 burned Note Edited: 0038493
2018-06-28 13:45 Loci Summary Cannot specifiy tile for Criminal, Mercenary, or Messenger => Cannot specifiy tile for Criminal or Mercenary