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IDProjectCategoryView StatusLast Update
0010630Dwarf FortressDwarf Mode -- Combatpublic2019-03-25 18:29
ReporterZekrish Assigned ToLoci  
PrioritynormalSeverityminorReproducibilityhave not tried
Status resolvedResolutionduplicate 
Product Version0.44.07 
Summary0010630: Random visitors treated as hostiles.
DescriptionFor some reason some visitors to my fort are treated as hostiles (attacked by civilians, military and aggresive pets). They are not affected by traps. They simply head towards the fortress, get spooks at the first sight of another visitor or citizen and then try to hide Before heading towards the fort again.
TagsNo tags attached.

Relationships

duplicate of 0010721 new Visitors & Merchants hostile during/after Goblin Siege 

Activities

FantasticDorf

2018-03-17 04:06

reporter   ~0037953

They may be spies from a enemy civilisation who have been pre-emptively detected by your dwarves because hostility in creatures was recently fixed to be non-passive and this has resulted in some strange emergent behaviours. Related to 0010600 probably, this may be a child report.

Issue History

Date Modified Username Field Change
2018-03-16 18:32 Zekrish New Issue
2018-03-17 04:06 FantasticDorf Note Added: 0037953
2019-03-25 18:29 Loci Relationship added duplicate of 0010721
2019-03-25 18:29 Loci Status new => resolved
2019-03-25 18:29 Loci Resolution open => duplicate
2019-03-25 18:29 Loci Assigned To => Loci