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IDProjectCategoryView StatusLast Update
0010685Dwarf FortressDwarf Mode -- Raidspublic2019-02-10 09:49
ReporterShakkara Assigned ToLoci  
PriorityhighSeveritycrashReproducibilityalways
Status feedbackResolutionopen 
PlatformWindowsOSWin8 
Product Version0.44.08 
Summary0010685: Game crashes when raid squad returns to fortress
DescriptionI've been at war with this elf faction for a few years because I killed one of them when exploring a cave. There have been a few successful raids back and forth. Now, when I send out my main combat squad to raid any of their sites, the game crashes 90% of the time when the squad returns. The "xxx have returned" message flashes occasionally and then the game locks up immediately afterwards. Raiding sites of other cultures does not crash most of the time.
Steps To Reproduce1) Load the save (uploading now...)
2) Go to the civilizations screen
3) Find any site belonging to "The Glens of Sport" Elven civilization, for example the cave 12 tiles south 7 tiles east of the fort, or one of the Elftowns 8-9 days to the northeast
4) Create a mission to raid the site (Reproduced it with "Razing" detail)
5) Assign The Shields of Crushing squad and start the mission
6) Wait for the squad to return
7) Game crashes most of the time a second or two after the squad returns
Additional InformationNot using mods/UI/scripts but did generate a custom world.
TagsNo tags attached.

Relationships

child of 0010369 confirmeduser11 Game crash (likely) when Dwarves return from mission 

Activities

Shakkara

2018-03-31 17:06

reporter   ~0038104

http://dffd.bay12games.com/file.php?id=13635

sionlife

2018-04-01 07:11

reporter   ~0038109

Can confirm this is happening in MacOS 10.12.6 on 44.09. I sent out a squad to raze one of the elven retreats to the NE. After some time, crash occurred, presumably when the squad returned back to base, though I did not see a return message show up. I reproduced this twice.

Loci

2018-05-06 15:17

viewer   ~0038273

v0.44.10: I was unable to reproduce the crash by razing the cave in three attempts. However, the error log did not note any "Duplicate inventory" errors, unlike the other raid crashes I tested. Does the problem still reproduce for you with the current release?

risusinf

2019-02-10 09:49

reporter   ~0039200

44.12@lin64/win64: Razed the cave for three times and one of the north-eastern settlements once -- no fruit.

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Issue History

Date Modified Username Field Change
2018-03-31 16:36 Shakkara New Issue
2018-03-31 17:06 Shakkara Note Added: 0038104
2018-04-01 07:11 sionlife Note Added: 0038109
2018-05-01 07:50 Loci Relationship added child of 0010369
2018-05-06 15:17 Loci Note Added: 0038273
2018-05-06 15:17 Loci Assigned To => Loci
2018-05-06 15:17 Loci Status new => feedback
2019-02-10 09:49 risusinf Note Added: 0039200