View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0011284 | Dwarf Fortress | Dwarf Mode -- Idle Behavior | public | 2020-02-01 21:02 | 2023-01-16 18:00 |
Reporter | Talvieno | Assigned To | Loci | ||
Priority | normal | Severity | minor | Reproducibility | random |
Status | acknowledged | Resolution | open | ||
Platform | PC | OS | Windows | OS Version | 10 |
Product Version | 0.47.01 | ||||
Summary | 0011284: Dwarves getting stuck in trees | ||||
Description | I don't know how to post to re-open a closed report, or I'd stick it in 0009252 - the original bug report for this issue. Here, in the following save: http://dffd.bay12games.com/file.php?id=14711 The affected dwarves (there are four!) are stuck in the center of the map, on the second Z-layer up, with [NO JOB] in yellow. One of them is dehydrated and hungry, and another has fallen asleep. I'm preparing to chop down his trees, which I've been loath to do because I wanted to keep them for gathering fruit. I'm not sure how they even got stuck there to begin with. I'd initially assumed it was "plant gathering" (three of them have that skill enabled), but the fourth one only has "Farming (fields)". | ||||
Tags | No tags attached. | ||||
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If you think you've got the time, building stairs is an alternative to chopping trees down. |
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Ah, thank you. That does seem to work. It won't stop new dwarves from getting stuck in other trees, though, I fear. |
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The "fix" in 0009252 was a timer that causes stuck dwarves to (eventually) climb down. After loading your save, two of the stuck dwarves proceeded to climb down after a few days (including the dehydrated one). The other two remained stuck, presumably until their timers expired or their conditions worsened. Have any of your stuck dwarves actually perished in a tree since v0.44.01? |
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Yes, had one die of dehydration earlier today. "Kalel", one of the dwarves in the save I uploaded. He climbed down, then climbed back up another tree and died. |
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This happens to me with fruit gathering zones and stepladders. The stepladder behaviour glitches out, leaving the dwarves stuck in the trees dehydrating. Making the climb-down timer shorter is necessary I feel - and just fixing step ladders in general. Even if they don't die, being dehydrated still causes a bad thought. |
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test |
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Currently having lots of trouble dorfs getting stuck in trees, in particular military ones that supposed to go on a raid. Their pathfinding gets utterly borked - often times they even run into the exact opposite direction than everyone else from the other squads. It has nothing to do with the old stepladder problem. It seems like they go out of their way to climb up and stay there. It usually happens when I am already low on FPS ... and saving them usually happens around 5 FPS, because their pathfinding flips out even more. I don't even use gathering zones or gathering at all in this fortress, because in those Sinister Marshes everything is already dead. I've quit w/o saving multiple times by now, yet it keeps happening. |
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This hasn't happened to any *citizens* with me, but I've noticed merchants and their escorts will get spooked into trees by a passing aggressive animal, and they don't ever path down to exit the map. Cutting down the tree does get them down, but in a tall tree they can be injured by the fall. I've had one trader shatter his foot from the fall then hobble off the map in this way. I would like to be able to treat visiting merchants with more, uh... decorum. |
Date Modified | Username | Field | Change |
---|---|---|---|
2020-02-01 21:02 | Talvieno | New Issue | |
2020-02-02 01:19 | PatrikLundell | Note Added: 0039792 | |
2020-02-02 08:40 | Talvieno | Note Added: 0039798 | |
2020-02-02 18:31 | Loci | Note Added: 0039812 | |
2020-02-02 18:31 | Loci | Assigned To | => Loci |
2020-02-02 18:31 | Loci | Status | new => feedback |
2020-02-02 18:31 | Loci | Relationship added | related to 0009252 |
2020-02-02 20:46 | Talvieno | Note Added: 0039819 | |
2020-02-02 20:46 | Talvieno | Status | feedback => assigned |
2020-02-19 19:08 | Loci | Relationship added | has duplicate 0011390 |
2020-02-19 19:08 | Loci | Status | assigned => acknowledged |
2020-02-20 14:23 | Orkel | Note Added: 0040146 | |
2020-02-20 14:23 | Orkel | Note Edited: 0040146 | |
2023-01-04 03:28 | anonymous | Note Added: 0041611 | |
2023-01-04 03:34 | anonymous | Note Added: 0041612 | |
2023-01-16 18:00 | anonymous | Note Added: 0041705 |