View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0011384 | Dwarf Fortress | World Generation -- General | public | 2020-02-17 11:41 | 2020-02-20 11:09 |
Reporter | GrimerX | Assigned To | |||
Priority | normal | Severity | crash | Reproducibility | always |
Status | new | Resolution | open | ||
Platform | Windows | OS | 10 | OS Version | 10.0.18363.657 |
Product Version | 0.47.03 | ||||
Summary | 0011384: Vanilla worldgen crash | ||||
Description | Vanilla worldgen crash. Happened since 47.01 - each bugfix release allows history to generate a bit more but I'm not making it to 500 years. | ||||
Steps To Reproduce | [WORLD_GEN] [TITLE:REPRO] [DIM:129:129] [EMBARK_POINTS:1504] [END_YEAR:500] [BEAST_END_YEAR:200:80] [REVEAL_ALL_HISTORY:0] [CULL_HISTORICAL_FIGURES:1] [ELEVATION:1:400:800:800] [RAINFALL:0:100:400:400] [TEMPERATURE:25:75:400:400] [DRAINAGE:0:100:400:400] [VOLCANISM:0:100:200:200] [SAVAGERY:0:100:400:400] [ELEVATION_FREQUENCY:1:1:1:1:1:2] [RAIN_FREQUENCY:1:1:1:1:1:1] [DRAINAGE_FREQUENCY:1:1:1:1:1:1] [TEMPERATURE_FREQUENCY:1:1:1:1:1:1] [SAVAGERY_FREQUENCY:1:1:1:1:1:2] [VOLCANISM_FREQUENCY:1:1:1:1:1:2] [POLE:NORTH_OR_SOUTH] [MINERAL_SCARCITY:500] [MEGABEAST_CAP:27] [SEMIMEGABEAST_CAP:55] [TITAN_NUMBER:13] [TITAN_ATTACK_TRIGGER:80:0:100000] [DEMON_NUMBER:28] [NIGHT_TROLL_NUMBER:14] [BOGEYMAN_NUMBER:14] [NIGHTMARE_NUMBER:14] [VAMPIRE_NUMBER:14] [WEREBEAST_NUMBER:14] [WEREBEAST_ATTACK_TRIGGER:20:0:25000] [SECRET_NUMBER:28] [REGIONAL_INTERACTION_NUMBER:28] [DISTURBANCE_INTERACTION_NUMBER:28] [EVIL_CLOUD_NUMBER:14] [EVIL_RAIN_NUMBER:14] [GENERATE_DIVINE_MATERIALS:1] [ALLOW_DIVINATION:1] [ALLOW_DEMONIC_EXPERIMENTS:1] [ALLOW_NECROMANCER_EXPERIMENTS:1] [ALLOW_NECROMANCER_LIEUTENANTS:1] [ALLOW_NECROMANCER_GHOULS:1] [ALLOW_NECROMANCER_SUMMONS:1] [GOOD_SQ_COUNTS:25:251:503] [EVIL_SQ_COUNTS:25:251:503] [PEAK_NUMBER_MIN:24] [PARTIAL_OCEAN_EDGE_MIN:1] [COMPLETE_OCEAN_EDGE_MIN:0] [VOLCANO_MIN:12] [REGION_COUNTS:SWAMP:260:1:1] [REGION_COUNTS:DESERT:260:1:1] [REGION_COUNTS:FOREST:1040:3:3] [REGION_COUNTS:MOUNTAINS:2080:2:2] [REGION_COUNTS:OCEAN:2080:1:1] [REGION_COUNTS:GLACIER:0:0:1] [REGION_COUNTS:TUNDRA:0:0:1] [REGION_COUNTS:GRASSLAND:2080:3:3] [REGION_COUNTS:HILLS:2080:3:3] [EROSION_CYCLE_COUNT:250] [RIVER_MINS:100:100] [PERIODICALLY_ERODE_EXTREMES:1] [OROGRAPHIC_PRECIPITATION:1] [SUBREGION_MAX:5000] [CAVERN_LAYER_COUNT:3] [CAVERN_LAYER_OPENNESS_MIN:0] [CAVERN_LAYER_OPENNESS_MAX:100] [CAVERN_LAYER_PASSAGE_DENSITY_MIN:0] [CAVERN_LAYER_PASSAGE_DENSITY_MAX:100] [CAVERN_LAYER_WATER_MIN:0] [CAVERN_LAYER_WATER_MAX:100] [HAVE_BOTTOM_LAYER_1:1] [HAVE_BOTTOM_LAYER_2:1] [LEVELS_ABOVE_GROUND:15] [LEVELS_ABOVE_LAYER_1:5] [LEVELS_ABOVE_LAYER_2:1] [LEVELS_ABOVE_LAYER_3:1] [LEVELS_ABOVE_LAYER_4:1] [LEVELS_ABOVE_LAYER_5:2] [LEVELS_AT_BOTTOM:1] [CAVE_MIN_SIZE:5] [CAVE_MAX_SIZE:25] [MOUNTAIN_CAVE_MIN:25] [NON_MOUNTAIN_CAVE_MIN:50] [ALL_CAVES_VISIBLE:0] [SHOW_EMBARK_TUNNEL:2] [TOTAL_CIV_NUMBER:40] [TOTAL_CIV_POPULATION:15000] [SITE_CAP:1560] [PLAYABLE_CIVILIZATION_REQUIRED:1] [ELEVATION_RANGES:2080:4160:2080] [RAIN_RANGES:2080:4160:2080] [DRAINAGE_RANGES:2080:4160:2080] [SAVAGERY_RANGES:2080:4160:2080] [VOLCANISM_RANGES:2080:4160:2080] *** STARTING NEW GAME *** Generating world using parameter set REPRO Seed: A8m6sEq0us2SKmQ24eM6 History Seed: qcgA6Sa4gc6uYmScQAiQ Name Seed: G8EcSQQGOaQeiiYGsUiu Creature Seed: W4iW6kkosai8AesMUMss | ||||
Tags | No tags attached. | ||||
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That particular error (along with PLAINS, EVIL and any other entities, but most often MOUNTAIN) occurs pretty often in the current version regardless of whether it crashes or not. Doesn't seem to be the actual cause. |
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Ah, good to know. Mine definitely crashes every time - I can't make worlds beyond 0000230:0000400 years. Is there any more information I can gather? |
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That should be enough to work with. |
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Does MINING_DEEP_DISASTER revealed nations posess their own entity to reference or are they error-logged as MOUNTAIN as to mirror which entity they spawn inside? Since 47.02 they could only spawn within at minimum number of site types implied to have access to 'mines' in site building layout, with digging profession where the token is present according to Toady's comments. (( http://www.bay12forums.com/smf/index.php?topic=175542.msg8087011#msg8087011 )) |
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I wonder if analysing a world that DID generate completely without crashes would help - Yesterday I successfully generated a very long history world using create world now settings. CREATE WORLD NOW = 4522344 Seed: Vn0AeuweR6yRe5ZWcwxJ History Seed: NblKq8FIRUV9iUcHbdvO Name Seed: uwrw3HhO9AkUh4uubDTh Creature Seed: xnLZvPb8XcWacQbuUL8D ... should produce a world with very long history that also does not crash in worldgen. |
Date Modified | Username | Field | Change |
---|---|---|---|
2020-02-17 11:41 | GrimerX | New Issue | |
2020-02-17 13:16 | Shonai_Dweller | Note Added: 0040090 | |
2020-02-18 19:30 | GrimerX | Note Added: 0040108 | |
2020-02-18 20:39 | Shonai_Dweller | Note Added: 0040109 | |
2020-02-19 03:22 | FantasticDorf | Note Added: 0040110 | |
2020-02-19 19:18 | Loci | Severity | trivial => crash |
2020-02-19 19:18 | Loci | Summary | MOUNTAIN trying to generate musical form without speech or instruments => Vanilla worldgen crash |
2020-02-20 11:09 | Jooho Lee | Note Added: 0040137 |