View Issue Details

IDProjectCategoryView StatusLast Update
0000114Dwarf FortressDwarf Mode -- Jobs, Militarypublic2013-05-20 05:53
Reporteruser11Assigned ToToady One  
PrioritylowSeverityminorReproducibilityhave not tried
Status resolvedResolutionfixed 
PlatformXPS M1730 LaptopOSWindows Vista Home PremiumOS VersionSP2
Fixed in Version0.34.11 
Summary0000114: Kill orders not cleared after completion
DescriptionI ordered a squad to kill a troll, which they did, but then they just stood around the area keeping the "Kill Troll" order active. I'm assuming they should cancel it once the troll is dead.
Steps To ReproduceSelect a [s]quad, [k] attack and select a target creature. After the creature is dead, the order will remain active.
Tagsattack, Intentional/Expected?, orders

Relationships

has duplicate 0001420 closeduser6 Kill order not taken away from killed things 
has duplicate 0004892 resolveduser1294 Military will not cancel "kill" order 
related to 0003703 resolveduser6 After killing a kobold thief my axedwarf's current job is still "Kill Name, kobold thief" and won't change. 
related to 0003555 resolvedToady One Escaping units with kill orders on them cause segmentation fault on Linux/Mac 
child of 0000481 acknowledgedToady One Kill/attack commands/orders don't work 

Activities

Brandon816

2010-04-03 02:14

reporter   ~0000457

I would also like to add that the order also remains active if the target has left the map.

flertallsformer

2010-04-06 04:40

reporter   ~0001398

The order also remains active between worlds and saves.

to reprodue, follow steps above, then gen a new world and activate a dwarf into service.

Marconius

2010-04-09 07:17

reporter   ~0002322

I've had this problem as well.

For the moment, you can solve this issue by manually cancelling orders in the Squad screen.

toybasher

2010-04-10 10:56

reporter   ~0002601

I have this problem too. at still says "kill Urist McAlreadydead" even after he dies so you have to cancel it.

dibujante

2010-04-14 14:35

reporter   ~0003555

Confirming that I can reproduce this in 0.31.03

derigo

2010-04-14 15:27

reporter   ~0003564

This may be a feature. If a goblin ambush is charging at you and you order your dwarves to kill on of them, they'll attack whichever goblin they see. But of the goblin you happened to tell them to kill dies and the order canceled, The dwarves where weren't on active duty before the order would go civvie and get slaughtered.

Kyle_Solo

2010-06-14 07:27

reporter   ~0008408

Still in 0.31.06.

mLegion

2010-07-15 21:06

reporter   ~0010402

Last edited: 2010-07-15 21:06

The kill order should become a station order on completion really.

akd

2010-12-05 21:27

reporter   ~0014423

Agreed with above, while it's not what you might expect, it actually makes sense for them to continue to gather in the area of the corpse until dismissed.

thvaz

2012-04-04 00:16

reporter   ~0022071

Still happens in 34.07.

Issue History

Date Modified Username Field Change
2010-04-02 02:33 user11 New Issue
2010-04-02 02:33 user11 Tag Attached: kill
2010-04-02 02:33 user11 Tag Attached: orders
2010-04-02 02:33 user11 Tag Detached: kill
2010-04-02 02:33 user11 Tag Attached: attack
2010-04-03 02:14 Brandon816 Note Added: 0000457
2010-04-06 04:40 flertallsformer Note Added: 0001398
2010-04-09 07:17 Marconius Note Added: 0002322
2010-04-10 10:56 toybasher Note Added: 0002601
2010-04-14 14:35 dibujante Note Added: 0003555
2010-04-14 15:27 derigo Note Added: 0003564
2010-04-21 12:25 user6 Relationship added child of 0000481
2010-04-22 00:19 user6 Relationship added has duplicate 0001420
2010-04-29 13:33 user6 Category General => Dwarf Mode -- Jobs, Military
2010-06-14 07:27 Kyle_Solo Note Added: 0008408
2010-07-07 08:05 user6 Summary Kill orders do not auto-cancel. => Kill orders not cleared after completion
2010-07-07 08:05 user6 Tag Attached: Intentional?
2010-07-12 12:03 user6 Tag Renamed Intentional? => Intentional/Expected?
2010-07-15 21:06 mLegion Note Added: 0010402
2010-07-15 21:06 mLegion Note Edited: 0010402
2010-11-21 09:07 Logical2u Relationship added has duplicate 0003703
2010-11-21 09:07 Logical2u Relationship added related to 0003555
2010-11-21 12:19 user6 Relationship replaced related to 0003703
2010-12-05 21:27 akd Note Added: 0014423
2011-09-12 06:20 user1294 Relationship added has duplicate 0004892
2012-04-04 00:16 thvaz Note Added: 0022071
2012-05-31 04:44 Toady One Status new => resolved
2012-05-31 04:44 Toady One Fixed in Version => Next Version
2012-05-31 04:44 Toady One Resolution open => fixed
2012-05-31 04:44 Toady One Assigned To => Toady One