View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0011517 | Dwarf Fortress | Dwarf Mode -- Jobs, Eating/Drinking | public | 2020-04-18 15:02 | 2022-12-26 15:43 |
| Reporter | Button | Assigned To | |||
| Priority | low | Severity | minor | Reproducibility | always |
| Status | new | Resolution | open | ||
| OS | Windows | OS Version | 10 | ||
| Product Version | 0.47.04 | ||||
| Summary | 0011517: Necromancer residents get alcohol withdrawal, won't drink without tavern keepers | ||||
| Description | Like vampire residents, necromancers don't intentionally drink but are still alcohol-dependent and will slow down unless put on leave and served by a tavern keeper. However this is a bad idea, as if a necro gets caught in a brawl it will trigger a loyalty cascade. Related to 0009928 , 0005189 and 0010984 | ||||
| Steps To Reproduce | 1. Get a necromancer immigrant 2. Don't set up a tavern 3. Wait | ||||
| Additional Information | http://dffd.bay12games.com/file.php?id=15021 | ||||
| Tags | 0.47.04, booze, necromancer, Save Included | ||||
|
|
Correction: Not actually related to 0010984 |
|
|
The affected necromancer is the smelter, Adil Alakamost. The On Leave necromancer has been served & so is no longer in withdrawal. The loyalty cascade is ongoing. |
|
|
This still happens in 50.04 |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2020-04-18 15:02 | Button | New Issue | |
| 2020-04-18 15:03 | Button | Tag Attached: 0.47.04 | |
| 2020-04-18 15:03 | Button | Tag Attached: booze | |
| 2020-04-18 15:03 | Button | Tag Attached: necromancer | |
| 2020-04-18 15:03 | Button | Tag Attached: Save Included | |
| 2020-04-18 15:55 | Button | Note Added: 0040480 | |
| 2020-04-18 16:08 | Button | Note Added: 0040481 | |
| 2022-12-26 15:43 | anonymous | Note Added: 0041565 |