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IDProjectCategoryView StatusLast Update
0012627Dwarf FortressMiscellaneous Crashespublic2023-11-30 01:25
Reporteruniformly_random Assigned ToPutnam3146  
PrioritynormalSeveritycrashReproducibilityalways
Status assignedResolutionopen 
PlatformSteamOSDebian LinuxOS Version12 stable
Product Version50.11 
Summary0012627: Game crashes after about 10 seconds after loading
DescriptionThis save file is bugged and crashes reliably. I don't know the cause. I've tried disbanding all military squads, disabling all jobs from all dwarves, and assigning all dwarves to a small burrow. The game still crashes after about 10 seconds or so.

This file also has many animals running around the fortress. Human merchants are arriving. The merchants don't make it to the depot before the game crashes.

I am playing the steam version with mods: Language Overhaul, Unicorn Tweaks, Accurate Domestic Animal Graphics Compilation, Simon Swerwer Soundtrack)

Version info:
- 50.11
- Steam
- Linux (Debian 12 stable)
- Steam mods but nothing else

Here is the save:

https://dffd.bay12games.com/file.php?id=16920
Steps To Reproduce- Load game
- Wait approximately 10-15 seconds
Tagscrash, linux, merchant, Save Included, steam

Activities

uniformly_random

2023-11-27 06:34

reporter   ~0041911

Ah, apologies, after unpausing the game, the game crashes after about 10 seconds. The game can remain paused and not crash.

uniformly_random

2023-11-27 16:03

reporter   ~0041915

I loaded an earlier save and deconstructed the trade depot before the merchants arrived on my map. Some merchant units still arrive (diplomats?) but no wagons, and the game still crashes on the 12th of Hematite.

c0reDump

2023-11-28 10:31

reporter   ~0041916

I downloaded OP's save and tried it with v50.11 vanilla (non-steam version) and can confirm the crash about 10 seconds in after unpausing (I'm on Windows 10, OP is on Linux).

gamelog.txt has (nothing out of the ordinary):

*** STARTING NEW GAME ***
** Loading Fortress **
Stray Donkey (Tame) has given birth to a donkey foal.
Amost Oddom‹lun, Cook cancels Prepare lavish meal: Needs unrotten cookable solid item.
Stukos Bekarcog has created a masterpiece granite mechanisms!
Fath AdilmunŠst, Mechanic cancels Load cage trap: Needs empty cage.
"Ameli Lapamaarazi", Human Bard necromancer is visiting.
Fath AdilmunŠst, Mechanic cancels Load cage trap: Needs empty cage.

crashlog has:

0> Dwarf_Fortress!std::_Init_locks::operator=+0x7EC766
1> Dwarf_Fortress!std::_Init_locks::operator=+0x7EC8D9
2> KERNELBASE!UnhandledExceptionFilter+0x1E7
3> ntdll!memset+0x13B0
4> ntdll!_C_specific_handler+0x96
5> ntdll!_chkstk+0x11F
6> ntdll!RtlRaiseException+0x484
7> ntdll!KiUserExceptionDispatcher+0x2E
8> Dwarf_Fortress!std::_Init_locks::operator=+0x524285
9> Dwarf_Fortress!std::_Init_locks::operator=+0x10D735E
10> Dwarf_Fortress!std::_Init_locks::operator=+0x102F520
11> Dwarf_Fortress!std::_Init_locks::operator=+0x5FC04C
12> Dwarf_Fortress!std::_Init_locks::operator=+0x5F34E7
13> Dwarf_Fortress!std::_Init_locks::operator=+0x8F36E6
14> Dwarf_Fortress!std::_Init_locks::operator=+0x61FF34
15> Dwarf_Fortress!std::_Init_locks::operator=+0x6212E9
16> SDL2!SDL_DYNAPI_entry+0x799D7
17> SDL2!SDL_DYNAPI_entry+0x12EEDE
18> ucrtbase!configthreadlocale+0x92
19> KERNEL32!BaseThreadInitThunk+0x14
20> ntdll!RtlUserThreadStart+0x21

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Issue History

Date Modified Username Field Change
2023-11-27 06:26 uniformly_random New Issue
2023-11-27 06:26 uniformly_random Tag Attached: crash
2023-11-27 06:26 uniformly_random Tag Attached: linux
2023-11-27 06:26 uniformly_random Tag Attached: merchant
2023-11-27 06:26 uniformly_random Tag Attached: steam
2023-11-27 06:34 uniformly_random Note Added: 0041911
2023-11-27 16:03 uniformly_random Note Added: 0041915
2023-11-28 10:31 c0reDump Note Added: 0041916
2023-11-28 15:33 lethosor Tag Attached: Save Included
2023-11-28 15:33 lethosor Status new => acknowledged
2023-11-30 01:25 Putnam3146 Assigned To => Putnam3146
2023-11-30 01:25 Putnam3146 Status acknowledged => assigned