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IDProjectCategoryView StatusLast Update
0013096Dwarf FortressTechnical -- Renderingpublic2025-02-12 15:35
ReporterDoorkeeper Assigned To 
PrioritynormalSeverityminorReproducibilityalways
Status newResolutionopen 
Product Version51.04 
Summary0013096: Game does not properly update tile dimensions when BASIC_FONT and FONT/FULLFONT use different sized tilesets
DescriptionOpen init.txt, set BASIC_FONT to curses_640x300.png, set both FONT and FULLFONT to curses_800x600.png, then open the game. Title screen uses basic_font, so the tile dim is currently 8x12. Go to object testing arena. After the loading screen, the tileset will switch to curses_800x600, but the dim stays 8x12 until you resize the window or toggle windowed/fullscreen in video settings. Exiting back to the title menu will switch the tileset back to curses_640x300, but dim stays 10x12 until the the window size is updated again. Replace curses_800x600 with curses_square_16x16 for more dramatic effect.
Tagsfont, Rendering, resizing, tileset

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Doorkeeper

2025-02-12 15:35

reporter   ~0042546

Sorry, should be init_default.txt, not init.txt (see 0012634)

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Issue History

Date Modified Username Field Change
2025-02-08 23:34 Doorkeeper New Issue
2025-02-08 23:34 Doorkeeper Tag Attached: font
2025-02-08 23:34 Doorkeeper Tag Attached: Rendering
2025-02-08 23:34 Doorkeeper Tag Attached: resizing
2025-02-08 23:34 Doorkeeper Tag Attached: tileset
2025-02-12 15:35 Doorkeeper Note Added: 0042546