View Issue Details

IDProjectCategoryView StatusLast Update
0001436Dwarf FortressDwarf Mode -- Trapspublic2014-07-31 10:22
ReporterKumquat Assigned ToToady One  
PrioritylowSeveritytweakReproducibilityalways
Status resolvedResolutionfixed 
PlatformWindowsOSXP64 
Product Version0.31.03 
Fixed in Version0.40.06 
Summary0001436: Animal traps get baited with a whole stack of meat/fish
Description
Animal traps get baited with a whole stack of meat/fish. This seems pretty wasteful, even in dwarf-scale.

Additionally if the trap gets robbed the whole stack of meat is gone. I don't know if the same applies if something gets caught.
Steps To Reproduce
1. Build an animal trap
2. Bait it with meat.
3. Check the trap contents with 'q' or 't'
Tagsanimal traps

Relationships

child of 0000808 resolvedToady One Processing Raw Turtles only makes one shell per stack, and other stack size issues 

Activities

smjjames

2010-04-22 12:14

reporter   ~0004628

If I remember right, this is a holdover from 40D as it as an issue then.

Issue History

Date Modified Username Field Change
2010-04-22 12:08 Kumquat New Issue
2010-04-22 12:14 smjjames Note Added: 0004628
2010-04-22 12:54 Kennel Tag Attached: animal traps
2010-06-22 09:07 user6 Relationship added child of 0000808
2014-07-31 10:22 Toady One Status new => resolved
2014-07-31 10:22 Toady One Fixed in Version => Next Version
2014-07-31 10:22 Toady One Resolution open => fixed
2014-07-31 10:22 Toady One Assigned To => Toady One