View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001436 | Dwarf Fortress | Dwarf Mode -- Traps | public | 2010-04-22 12:08 | 2014-07-31 10:22 |
| Reporter | Kumquat | Assigned To | Toady One | ||
| Priority | low | Severity | tweak | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Platform | Windows | OS | XP64 | ||
| Product Version | 0.31.03 | ||||
| Fixed in Version | 0.40.06 | ||||
| Summary | 0001436: Animal traps get baited with a whole stack of meat/fish | ||||
| Description | Animal traps get baited with a whole stack of meat/fish. This seems pretty wasteful, even in dwarf-scale. Additionally if the trap gets robbed the whole stack of meat is gone. I don't know if the same applies if something gets caught. | ||||
| Steps To Reproduce | 1. Build an animal trap 2. Bait it with meat. 3. Check the trap contents with 'q' or 't' | ||||
| Tags | animal traps | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2010-04-22 12:08 | Kumquat | New Issue | |
| 2010-04-22 12:14 | smjjames | Note Added: 0004628 | |
| 2010-04-22 12:54 | Kennel | Tag Attached: animal traps | |
| 2010-06-22 09:07 |
|
Relationship added | child of 0000808 |
| 2014-07-31 10:22 | Toady One | Status | new => resolved |
| 2014-07-31 10:22 | Toady One | Fixed in Version | => 51.06 |
| 2014-07-31 10:22 | Toady One | Resolution | open => fixed |
| 2014-07-31 10:22 | Toady One | Assigned To | => Toady One |