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IDProjectCategoryView StatusLast Update
0001536Dwarf FortressDwarf Mode -- Militarypublic2012-09-03 15:27
ReporterElthMysterius Assigned To 
PrioritynormalSeverityminorReproducibilityalways
Status newResolutionopen 
OSWindows XP 
Product Version0.31.03 
Summary0001536: Military will not path to flying creatures with kill order
DescriptionSee title.

Made a kill order on a Cave Swallow that was hovering one Z-level over the ground. My squad proceeded to completely ignore it and returned to their barracks.

Save file available on demand.
Steps To ReproduceFind a flying creature, wait until it's in mid-air, and issue a kill order against it.
Tagskill, Military, pathfinding

Activities

smjjames

2010-04-25 16:38

reporter   ~0005058

Sounds like a pathing issue here, but then again, the kill order thing is suppousedly broken.

derigo

2010-04-25 18:11

reporter   ~0005063

ah! That explains many wierdnesses I've been seeing.

PencilinHand

2010-04-25 19:48

reporter   ~0005068

Ahh, well, firstly, a "flying" unit that normally can't fly is in a kind of quantum state of uncertainty between living and dead. Basically, they are there but not "there". Secondly, dwarfs can't really reach something that is flying, per se, so issuing a kill order against it is kind of moot.

Note that I might be misunderstanding what you are trying to say.

smjjames

2010-04-25 19:53

reporter   ~0005070

Cave swallows do fly, so the first part of what you said is incorrect.

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Issue History

Date Modified Username Field Change
2010-04-25 16:27 ElthMysterius New Issue
2010-04-25 16:38 smjjames Note Added: 0005058
2010-04-25 16:52 smjjames Tag Attached: kill
2010-04-25 16:52 smjjames Tag Attached: Military
2010-04-25 16:52 smjjames Tag Attached: pathfinding
2010-04-25 18:11 derigo Note Added: 0005063
2010-04-25 19:48 PencilinHand Note Added: 0005068
2010-04-25 19:53 smjjames Note Added: 0005070