View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001565 | Dwarf Fortress | Dwarf Mode -- Environment | public | 2010-04-26 20:34 | 2010-06-09 06:46 |
| Reporter | Thoranius | Assigned To | |||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | closed | Resolution | duplicate | ||
| Platform | Custom Built PC | OS | Windows 7 Home | OS Version | Premium 64-bit |
| Product Version | 0.31.03 | ||||
| Summary | 0001565: Dwarves walk over streams as if it were land. | ||||
| Description | Dwarves will walk over streams on a regular basis, with no risk of drowning, or even falling down into the bottom section of 7/7 depth water on the next level down on the Z axis, like they do when chasing monsters into your run-of-the-mill pond drowning incident. Also is a factor when attempting to place grate or floor tiles over the stream, they can be highlighted to be placed in the middle with no land connection without a problem. | ||||
| Steps To Reproduce | Reproduced about 100 times in a single game going through my normal routine of flooring over the 5 edge tiles of the stream to prevent drowning, and grates over the rest of the stream in between, until I realized my dwarves were happily running over the stream like it was frozen over (which it wasn't, flow was showing normally in the graphics, and it was in the summer months on a warm rated map zone.) | ||||
| Additional Information | Not really a gamebreaker detail of any degree, just unnerving to watch when your not expecting it, thinking your going to lose one of your few starting dwarves early on to an accidental drowning. But, at least now we can focus on preventing our dwarves from drowning in ponds of standing water after they foolishly fall in while chasing a gator, groundhog, cougar, any any other creature with a bit of swimming skill and common sense. | ||||
| Tags | No tags attached. | ||||
| duplicate of | 0000963 | closed | Embark on a brook |
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Was this a Brook or a River? If this was a Brook, AFAIK, this is normal. |
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Not a bug. Streams are designed to be "shallow" rivers. So Toady gave them a special tile that essentially is a walkable water tile. Embark on a river though, and you have a whole different story! Not a bug. Duplicate of 0000963 |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2010-04-26 20:34 | Thoranius | New Issue | |
| 2010-04-26 20:46 | EvilGrin | Note Added: 0005263 | |
| 2010-04-26 20:48 | Logical2u | Note Added: 0005264 | |
| 2010-04-26 20:51 |
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Relationship added | duplicate of 0000963 |
| 2010-04-26 20:51 |
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Status | new => resolved |
| 2010-04-26 20:51 |
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Resolution | open => duplicate |
| 2010-04-26 20:51 |
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Assigned To | => user6 |
| 2010-06-09 06:46 | Toady One | Status | resolved => closed |