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IDProjectCategoryView StatusLast Update
0002326Dwarf FortressDwarf Mode -- Environmentpublic2010-06-14 12:07
ReporterHuggz Assigned Touser6 
PriorityhighSeveritymajorReproducibilityunable to reproduce
Status resolvedResolutionduplicate 
Product Version0.31.06 
Summary0002326: Occasionally, a tile will become completely empty of all items, and count as blocked for building.
DescriptionAfter trying to build a wall on top of an ice ramp (see 'Steps to Reproduce'), the tile became completely empty of everything and couldn't be built on - it essentially didn't exist.

Forum Thread:
http://www.bay12forums.com/smf/index.php?topic=59254.0

Save:
http://dffd.wimbli.com/file.php?id=2508
To the right of the water-level part of the fort.
Steps To ReproduceThis is roughly what I did, I'm not sure exactly what caused it...

There was a square that was an up ramp. It was underwater, and it iced up. While it was iced up, I dug away the ice and removed the ramp. A rock was on that tile, and I needed to build a wall there to prevent my fort from being flooded. No-one would move it despite numerous dump orders and forbidding/unforbidding it, and repeated attempts to build a wall there. After a while, the square showed up as completely empty and when I tried to build a wall there it said 'blocked', but it still had the tile of a stone on it.
Tagsice

Relationships

duplicate of 0001981 acknowledgedLoci Constructing wall/floor over ice ramp/stairs, followed by removing ramp/stairs, creates a "void tile" 

Activities

user6

2010-06-14 12:07

  ~0008419

See 0001981. There may be more than one way to reproduce this, but it's definitely the same bug.

Issue History

Date Modified Username Field Change
2010-06-14 11:58 Huggz New Issue
2010-06-14 12:01 smjjames Tag Attached: ice
2010-06-14 12:07 user6 Note Added: 0008419
2010-06-14 12:07 user6 Relationship added duplicate of 0001981
2010-06-14 12:07 user6 Status new => resolved
2010-06-14 12:07 user6 Resolution open => duplicate
2010-06-14 12:07 user6 Assigned To => user6