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IDProjectCategoryView StatusLast Update
0002496Dwarf FortressAdventure Mode -- Buildingspublic2010-06-28 09:26
ReporterTheBrushOfTheathers Assigned Touser6 
PrioritynormalSeveritymajorReproducibilityalways
Status resolvedResolutionduplicate 
PlatformMacOSOS XOS Version10.6
Product Version0.31.08 
Summary0002496: Automatically generated dwarven settlements are empty
DescriptionThe layout of the dwarven settlements is always the same: it consists of a large plaza at the bottom of a pit surrounded by stairs, plus a staircase leading down some levels. Most of the times, the stairwell ends in nothing. On rare occasions, the stairwell leads to a underground cave.

In case of an empty stairwell, the old layout which at least had rooms would be more logical and make more sense.

More details here:

http://www.bay12forums.com/smf/index.php?topic=59821.new#new



Steps To ReproduceGenerate a world, play adventurer, explore a dwarven settlement.
Additional Informationhttp://www.bay12forums.com/smf/index.php?topic=59821.new#new
TagsNo tags attached.

Relationships

duplicate of 0000032 resolvedToady One World gen mountain halls / dwarf pits don't branch out from their "stairwell" 

Activities

user6

2010-06-28 09:26

  ~0009248

See 0000032.

Issue History

Date Modified Username Field Change
2010-06-28 08:33 TheBrushOfTheathers New Issue
2010-06-28 09:26 user6 Note Added: 0009248
2010-06-28 09:26 user6 Relationship added duplicate of 0000032
2010-06-28 09:26 user6 Status new => resolved
2010-06-28 09:26 user6 Resolution open => duplicate
2010-06-28 09:26 user6 Assigned To => user6