View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000254 | Dwarf Fortress | Dwarf Mode -- Stockpiles | public | 2010-04-03 01:51 | 2011-03-09 04:10 |
Reporter | Khym Chanur | Assigned To | Toady One | ||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | resolved | Resolution | fixed | ||
Platform | x86 (AMD Athlon 7550 Dual-Core) | OS | Wine | OS Version | 1.1.32 |
Fixed in Version | 0.31.22 | ||||
Summary | 0000254: Food stockpiles accept trees/wood | ||||
Description | Trees are listed under the "Plants" subsection of the Food stockpile settings. A variation on bug 0000015. | ||||
Tags | No tags attached. | ||||
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This is because the Plants subsection lists all materials that have the [STRUCTURAL_PLANT_MAT] token, which includes all trees (and also plump helmet men, which manifests as an invisible entry at the bottom of the list) due to them all using STRUCTURAL_PLANT_TEMPLATE. Removing this token from STRUCTURAL_PLANT_TEMPLATE and then adding it to each plant's STRUCTURAL material seems to fix this behavior, though it may have other side effects. |
Date Modified | Username | Field | Change |
---|---|---|---|
2010-04-03 01:51 | Khym Chanur | New Issue | |
2010-04-28 14:10 |
|
Category | General => Dwarf Mode -- Stockpiles |
2010-07-13 08:42 |
|
Relationship added | related to 0000015 |
2010-07-13 08:43 |
|
Relationship added | child of 0000157 |
2010-07-13 08:43 |
|
Relationship deleted | related to 0000015 |
2011-02-27 19:29 | Quietust | Note Added: 0015554 | |
2011-02-27 19:36 |
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Relationship added | related to 0000475 |
2011-02-27 20:03 |
|
Relationship replaced | parent of 0000475 |
2011-03-09 04:10 | Toady One | Status | new => resolved |
2011-03-09 04:10 | Toady One | Fixed in Version | => 0.31.22 |
2011-03-09 04:10 | Toady One | Resolution | open => fixed |
2011-03-09 04:10 | Toady One | Assigned To | => Toady One |