View Issue Details

IDProjectCategoryView StatusLast Update
0000293Dwarf FortressDwarf Mode -- Tradepublic2010-07-28 09:23
Reporterdpara Assigned ToToady One  
PrioritylowSeverityminorReproducibilityhave not tried
Status resolvedResolutionno change required 
OSWindows 7 
Product Version0.31.01 
Fixed in Version0.31.07 
Summary0000293: Deconstructing trade depot gives you the traders' items
DescriptionDeconstruction of Trade Depot gives all Tradeitems of the Traders

happened to me after some successful trades
Tagsold bug?

Relationships

parent of 0006186 resolveduser6 forbidding (d-->b-->f) depot and items causes traders to leave them behind 
has duplicate 0000695 closeduser6 Deconstructing the Trade-Depot while the caravan is there -> profit! 
has duplicate 0000993 closeduser6 Gained all Goods after destroying Trade Depot 
has duplicate 0001550 closeduser6 Trade Depot 
has duplicate 0001831 closeduser6 Deconstruct trade depot == free loot 
has duplicate 0002317 resolveduser6 Deconstructing Depot = Dwarves take everything in it 
has duplicate 0002639 resolveduser6 Merchants let you steal trade goods 
has duplicate 0002805 resolveduser6 Deconstructing Trade Depot 
has duplicate 0003002 resolveduser6 All trade caravan goods left on the ground in depot mixup 
has duplicate 0003394 resolvedLogical2u Trade Depot destructable during trade 
has duplicate 0003521 resolvedLogical2u Deconstructing depot leads to trader goods being appropriated by fortress 
has duplicate 0003927 resolvedLogical2u Caravan's goods become ours when we are removing the Trade Depot 
has duplicate 0004705 resolvedLogical2u Trade depot stealing (bug?) 
has duplicate 0004894 resolveduser11 Free Items at Depot 
has duplicate 0004968 resolvedLogical2u Removing trade depot transfers ownership of all items to player 
has duplicate 0005095 resolveduser6 Trade Depot gives all items for free (sorta) 
has duplicate 0005876 resolveduser1294 Destroy trade depot, get everything 
has duplicate 0006513 resolveduser1294 Building / Removing Trade Depot while trading give free items 
has duplicate 0007686 resolveduser6 Trade depot destroyed by tantrum while caravan present, all items become property of fortress 
has duplicate 0011154 resolvedLoci Merchants dropped all of their stuff after leaving. ALL OF IT! 

Activities

arcaner

2010-04-03 12:30

reporter   ~0000618

It worked this way in 40d as well. So may be intended behavior.

Snoopicus

2010-04-19 13:48

reporter   ~0004265

If so, it should have the same effect as commandeering items from races (Negative relations), though perhaps it does and I have just not noticed it.

It is hard to see this being an intended behavior, as it superceeds the players inability to commandeer items from dwarfish traders - which is a clearly intended feature.

Baneslave

2010-05-11 13:55

reporter   ~0006562

IIRC, the caravans check the trade balance when leaving the map, so this should have same effect as commandeering items.

Toady One

2010-06-14 01:57

administrator   ~0008393

Yeah, the reckoning comes when they return with lesser value, and it has the same negative effect (it'll be listed as a disaster rather than an intentional seizing -- the depot could be destroyed, for instance -- but it counts for the same value if I remember). The overall wording could be changed and the interaction could be deepened to recognize this or that, but it's working as intended.

Issue History

Date Modified Username Field Change
2010-04-03 12:26 dpara New Issue
2010-04-03 12:30 arcaner Note Added: 0000618
2010-04-07 01:08 user6 Relationship added has duplicate 0000695
2010-04-11 08:07 kaefermelder Tag Attached: old bug?
2010-04-11 09:59 user6 Relationship added has duplicate 0000993
2010-04-19 13:48 Snoopicus Note Added: 0004265
2010-04-26 10:47 user6 Relationship added has duplicate 0001550
2010-05-10 22:49 user6 Relationship added has duplicate 0001831
2010-05-11 13:55 Baneslave Note Added: 0006562
2010-06-13 18:59 user6 Relationship added has duplicate 0002317
2010-06-13 18:59 user6 Summary Deconstruction of Trade Depot gives all Tradeitems of the Traders => Deconstructing trade depot gives you the traders' items
2010-06-13 19:00 user6 Tag Attached: Intentional?
2010-06-13 19:00 user6 Sticky Issue No => Yes
2010-06-14 01:57 Toady One Note Added: 0008393
2010-06-14 01:57 Toady One Status new => resolved
2010-06-14 01:57 Toady One Fixed in Version => 0.31.07
2010-06-14 01:57 Toady One Resolution open => no change required
2010-06-14 01:57 Toady One Assigned To => Toady One
2010-06-14 06:01 user6 Sticky Issue Yes => No
2010-07-11 16:45 user6 Relationship added has duplicate 0002639
2010-07-12 12:03 user6 Tag Renamed Intentional? => Intentional/Expected?
2010-07-24 09:23 user6 Relationship added has duplicate 0002805
2010-07-28 09:23 user11 Tag Detached: Intentional/Expected?
2010-08-10 10:39 user6 Relationship added has duplicate 0003002
2010-10-10 07:37 Logical2u Relationship added has duplicate 0003394
2010-11-06 08:08 Logical2u Relationship added has duplicate 0003521
2011-02-04 07:14 Logical2u Relationship added has duplicate 0003927
2011-06-17 15:23 Logical2u Relationship added has duplicate 0004705
2011-09-12 19:14 user11 Relationship added has duplicate 0004894
2011-11-24 18:48 Logical2u Relationship added has duplicate 0004968
2012-02-14 21:18 user6 Relationship added has duplicate 0005095
2012-05-14 03:10 user1294 Relationship added has duplicate 0005876
2012-09-11 20:53 user6 Relationship added parent of 0006186
2014-06-24 14:47 user1294 Relationship added has duplicate 0006513
2014-07-28 09:08 user6 Relationship added has duplicate 0007686
2019-09-29 16:53 Loci Relationship added has duplicate 0011154