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Reporter | Syndic | Assigned To | | |
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Priority | normal | Severity | major | Reproducibility | always |
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Status | new | Resolution | open | |
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Product Version | 0.31.12 | |
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Summary | 0002954: dwarves ignore "pit/pond large animal" jobs if the first (?) of the animals is inaccessable, for example already in the pit |
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Description | I tossed all my animals into a 1*1 pit with a closed (not tightly sealed) pit to reduce the FPS drain from them while still allowing them to breed. Sometimes I forget one of the animals the traders brought so I designate the last few animals to be tossed into said pit, but the dwarves won't grab the animals roaming outside until I un-designated all animals that are already in the pit. |
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Steps To Reproduce | create a pit zone over an enclosed area, toss some animals in, then designate some animals already in the pit AND some that are still outside to be put into the pit. Watch dwarves idle, ignoring the animals right next to them. |
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Additional Information | it MIGHT only happen if the unaccessable animal is older than the accessable ones, not sure about that |
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Tags | No tags attached. |
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