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IDProjectCategoryView StatusLast Update
0002954Dwarf FortressDwarf Mode -- Jobs, Animal Handlingpublic2016-07-17 19:43
ReporterSyndic Assigned To 
PrioritynormalSeveritymajorReproducibilityalways
Status newResolutionopen 
Product Version0.31.12 
Summary0002954: dwarves ignore "pit/pond large animal" jobs if the first (?) of the animals is inaccessable, for example already in the pit
DescriptionI tossed all my animals into a 1*1 pit with a closed (not tightly sealed) pit to reduce the FPS drain from them while still allowing them to breed. Sometimes I forget one of the animals the traders brought so I designate the last few animals to be tossed into said pit, but the dwarves won't grab the animals roaming outside until I un-designated all animals that are already in the pit.
Steps To Reproducecreate a pit zone over an enclosed area, toss some animals in, then designate some animals already in the pit AND some that are still outside to be put into the pit. Watch dwarves idle, ignoring the animals right next to them.
Additional Informationit MIGHT only happen if the unaccessable animal is older than the accessable ones, not sure about that
TagsNo tags attached.

Relationships

related to 0008928 new Inaccessible pastured stray animal blocks further pen/pasturing 

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Syndic

2010-08-07 05:30

reporter   ~0011586

oops, "a closed (not tightly sealed) pit" should be a closed DOOR

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Issue History

Date Modified Username Field Change
2010-08-05 06:44 Syndic New Issue
2010-08-07 05:30 Syndic Note Added: 0011586
2016-07-17 19:43 Loci Relationship added related to 0008928