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IDProjectCategoryView StatusLast Update
0003622Dwarf FortressDwarf Mode -- Tradepublic2010-12-12 21:29
ReporterQuietust Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
Status newResolutionopen 
Product Version0.31.17 
Summary0003622: Floor hatches over ramps disrupt merchant pack animals
DescriptionElven merchants visited my fortress after I installed hatch covers over all of my ramps, and when one of the merchants was forced to step down one of the ramps for a moment (the path to the depot involved no ramps, but some other nearby units were in the way), the hatch closed and caused the pack animal to escape, drop all of its goods, and eventually wander to the map edge and leave. The merchant is still sitting in the depot without her pack animal, and the traders are still willing to trade. Once the caravan departed, the horseless merchant simply walked to the map edge like normal, though much more quickly, and all of the others left like usual.
TagsNo tags attached.

Relationships

related to 0005418 acknowledgeduser11 Members of caravans lost on approach causes caravan to get stuck at depot with "no merchants trading" 
related to 0005925 acknowledgedToady One "Bin" attacks "dwarf" while carrying it over a "ramp + hatch cover" 
related to 0001754 new Creatures and items fall through up/down stairs 

Activities

Quietust

2010-12-12 21:29

reporter   ~0014561

Upon closer investigation, the problem may be that the pack animal (or merchant) stepped onto the floor hatch and somebody then opened it from underneath, causing it to fall down and be separated from the caravan.

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Issue History

Date Modified Username Field Change
2010-11-14 21:55 Quietust New Issue
2010-12-12 21:29 Quietust Note Added: 0014561
2012-02-26 10:59 user6 Relationship added related to 0005418
2014-01-27 09:10 user6 Relationship added related to 0005925
2014-01-27 14:19 user6 Relationship added related to 0001754