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IDProjectCategoryView StatusLast Update
0003993Dwarf FortressDwarf Mode -- Jobs, Cooking and Foodpublic2014-07-23 10:06
ReporterGauHelldragon Assigned To 
PrioritylowSeverityminorReproducibilityhave not tried
Status newResolutionopen 
Summary0003993: Cavies and rabbits produce no meat when slaughtered, but caravan still brings rabbit meat
DescriptionI slaughtered a Cavy boar and it only made a skull. Too small I suppose?
TagsNo tags attached.

Relationships

related to 0003736 new Can purchase impossible wooden trap components on embark 
related to 0000874 new Dwarves refuse to butcher some corpses (buzzards in particular) 
has duplicate 0004172 resolveduser11 Turkeys yield no meat 
has duplicate 0005874 resolveduser1294 Butchering a turkey leg only results in bones 

Activities

Malibu Stacey

2011-02-17 04:37

reporter   ~0015172

Last edited: 2011-02-17 04:40

Doubt this is a bug. Kittens, young cats, buzzards & some other small creatures do the same. Check it's size next time before it's slaughtered. See 0001047

Quietust

2011-02-17 05:44

reporter   ~0015176

Fully grown cavies are only 800 grams, so it's not surprising that you're not getting any meat from them.

GauHelldragon

2011-02-18 09:27

reporter   ~0015241

ah i thought it was a pig of some kind, my mistake

Quietust

2011-02-18 09:35

reporter   ~0015242

Last edited: 2011-02-18 10:32

Technically, a cavy *is* a pig of some kind - specifically, it is a "guinea pig".

hoveringdog

2011-02-19 22:40

reporter   ~0015294

I had this happen with a rabbit buck as well, purchased at embark. Seems like they should yield a little meat, as should cavies, both of which have been traditionally raised for that purpose.

Misterstone

2011-02-22 12:07

reporter   ~0015400

Apparently people are having the same problem with lots of small grazing animals, including fowl of all kinds, rabbits, etc. Here is a thread:

http://www.bay12forums.com/smf/index.php?topic=78021.0

Even if this is not a 'bug' in the traditional sense, it does mean that food production requires some serious tweaking IMO. Why would anyone raise a guinea pig or rabbit if it doesn't provide any meat?

Infiltrator

2011-02-24 10:48

reporter   ~0015456

Perhaps you really really don't like grass over your lovely soil?

One suggestion would be to make the minimum return regardless of size to be one meat. Not much thought put into that, but yeah.

Quietust

2011-02-24 11:33

reporter   ~0015457

Misterstone: maybe they're meant to be raised as pets?

Misterstone

2011-03-02 15:07

reporter   ~0015687

People traditionally raised rabbits and guinea pigs as food, same for chickens and other fowl. If it's not a bug, then in the future a feature will need to be added whereby small creature corpses can be roasted whole.

tatterdemalian

2011-03-02 23:39

reporter   ~0015692

It was probably included for shearing... cavys are basically wooly guniea pigs.

Still, what with the ability to embark with a bushel (cubic meter?) of "monarch butterfly brains," the whole butchering/extracting system really needs an overhaul. You'd probably have to raise and kill dozens of the little buggers to get a single unit of meat, but that should be an option, like how melting "goblinite" returns bits of metal that eventually total one whole bar in the smelter. Except metal doesn't spoil like meat does...

monk12

2011-03-03 14:46

reporter   ~0015719

The Human caravan just arrived with a stack of rabbit meat. Now, you can't butcher monarch butterflies in game, but you can butcher rabbits- if humans can get meat out of it, why not dorfs?

Granite26

2011-03-04 06:17

reporter   ~0015724

Dwarves have stone, elves have wood, humans have meat.

Quietust

2011-03-04 06:55

reporter   ~0015725

Considering how small they are, cavies and rabbits should probably be changed from large creatures to Vermin.

monk12

2011-03-07 12:31

reporter   ~0015917

True, its rather strange that turtles are vermin but cavies aren't. Myself, I'd rather turtles get promoted, but some kind of consistency would be nice.

Uristocrat

2011-03-29 14:24

reporter   ~0016775

On a related note, dwarves can *like* various bodyparts that will never be available from butchering.

See this, which mentions chicken teeth, no less (I'm not sure if that should be reported as a bug itself...):
http://www.bay12forums.com/smf/index.php?topic=80865.0

There's a discussion of animal size vs. butchering results here:
http://www.bay12forums.com/smf/index.php?topic=78108.0

G-Flex

2012-03-25 17:43

reporter   ~0021722

Last edited: 2012-03-25 17:43

Judging by that thread, there's a whole lot of rounding error going on as it totals the edible products from different body parts; it really ought to consider the total amount of a given tissue before determining the number of food units given (and whether any are given at all). This alone could solve the issue with small animals while also making butchering results more sensible across the board.

Also, I'm quite late in saying this, but no, Quietust, cavies/guinea pigs are not a kind of pig any more than sea cucumbers are a kind of cucumber.

NW_Kohaku

2012-03-25 22:43

reporter   ~0021729

This is from over a year ago, but here's a suggestion thread about these issues: http://www.bay12forums.com/smf/index.php?topic=78061.msg2009071#msg2009071

Basically, adding up percentages of meat (and other things) to give out from all the locations, and having a percentage chance to give out meat so that a cow might have, say, 42.14 units of meat, and so 86% chance for 42 meat plus a 14% chance for 43 meat.

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Issue History

Date Modified Username Field Change
2011-02-17 04:34 GauHelldragon New Issue
2011-02-17 04:37 Malibu Stacey Note Added: 0015172
2011-02-17 04:40 Malibu Stacey Note Edited: 0015172
2011-02-17 05:44 Quietust Note Added: 0015176
2011-02-17 06:47 Logical2u Relationship added child of 0001047
2011-02-18 09:27 GauHelldragon Note Added: 0015241
2011-02-18 09:35 Quietust Note Added: 0015242
2011-02-18 09:45 Quietust Note Edited: 0015242
2011-02-18 10:32 Quietust Note Edited: 0015242
2011-02-19 22:40 hoveringdog Note Added: 0015294
2011-02-22 12:07 Misterstone Note Added: 0015400
2011-02-24 10:48 Infiltrator Note Added: 0015456
2011-02-24 11:33 Quietust Note Added: 0015457
2011-03-02 15:07 Misterstone Note Added: 0015687
2011-03-02 23:39 tatterdemalian Note Added: 0015692
2011-03-03 14:46 monk12 Note Added: 0015719
2011-03-03 15:12 user6 Summary Cavy Boar produces Skull and nothing else => Cavies and rabbits produce no meat when slaughtered, but caravan still brings rabbit meat
2011-03-04 06:17 Granite26 Note Added: 0015724
2011-03-04 06:55 Quietust Note Added: 0015725
2011-03-07 12:31 monk12 Note Added: 0015917
2011-03-09 02:42 user11 Relationship added has duplicate 0004172
2011-03-29 14:24 Uristocrat Note Added: 0016775
2011-03-29 20:17 user11 Relationship added has duplicate 0004384
2011-03-30 02:54 user11 Relationship deleted has duplicate 0004384
2012-03-25 17:43 G-Flex Note Added: 0021722
2012-03-25 17:43 G-Flex Note Edited: 0021722
2012-03-25 22:43 NW_Kohaku Note Added: 0021729
2012-05-14 03:28 user1294 Relationship added has duplicate 0005874
2012-05-15 08:59 user6 Relationship added related to 0003736
2014-07-23 10:05 user6 Relationship deleted child of 0001047
2014-07-23 10:06 user6 Relationship added related to 0000874