View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0004066 | Dwarf Fortress | World Generation -- General | public | 2011-02-24 07:32 | 2011-02-24 09:02 |
Reporter | Dasecks | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | always |
Status | new | Resolution | open | ||
Platform | AMD Dual-Core | OS | Win 7 | OS Version | Ultimate x64 |
Product Version | 0.31.18 | ||||
Summary | 0004066: Melting Heads | ||||
Description | While It's logical To assume that putting a Dorf or other creature through freakish extreme heat would kill them, some things just get weird. When The heat is set unnaturally high, and you expose a humanoid creature to it, only the head melts. The rest of the body remains perfectly in tact. The eventual cause of death is bleeding. | ||||
Steps To Reproduce | Increase the Heat range to 75-500 and then embark or adventure on a hotter Part of the world | ||||
Tags | bleeding, melting, temperature | ||||
child of | 0000307 | new | No announcements for blistering/charring, and other fire-related problems |
Date Modified | Username | Field | Change |
---|---|---|---|
2011-02-24 07:32 | Dasecks | New Issue | |
2011-02-24 07:35 | Quietust | Note Added: 0015440 | |
2011-02-24 07:40 | Dasecks | Tag Attached: temperature | |
2011-02-24 07:45 | Dasecks | Tag Attached: melting | |
2011-02-24 07:45 | Dasecks | Tag Attached: bleeding | |
2011-02-24 08:01 | Dasecks | Note Added: 0015442 | |
2011-02-24 09:02 |
|
Relationship added | child of 0000307 |