View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000307 | Dwarf Fortress | Creatures | public | 2010-04-03 14:23 | 2015-08-04 20:32 |
Reporter | Zelitor | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | always |
Status | new | Resolution | open | ||
Product Version | 0.31.01 | ||||
Summary | 0000307: No announcements for blistering/charring, and other fire-related problems | ||||
Description | In adventure mode and in the arena I noticed that I never got any warnings at all about heat like I did in the older versions. There was no blistering or charring, just a sudden message telling me that I am melting, followed shortly by me bleeding to death. | ||||
Steps To Reproduce | Go to adventure mode, and light a tree on fire. then stand next to it for a while. | ||||
Additional Information | I'm pretty sure this applies to more then just dwarves but I haven't tested other races yet. | ||||
Tags | bleeding, Boiling Point, fat, Fixed in 0.34.01?, heat, melting | ||||
related to | 0000033 | resolved | Toady One | Bronze colossus, skeletal creatures, fleshballs, and others are impossible to kill |
related to | 0006217 | new | Fixed-temperature contaminants do not heat up body parts? | |
parent of | 0000264 | new | Magma man destroys blizzard man's fat without causing other damage | |
parent of | 0001021 | new | Forgotten beast composed of snow -- immune to magma. | |
parent of | 0002958 | new | burn injuries do the opposite of what they should | |
parent of | 0000397 | confirmed | lethosor | Creatures fall too fast through magma, die of bleeding instead of melting/suffocating, scout out/reveal areas while dying |
parent of | 0004066 | new | Melting Heads | |
parent of | 0004145 | new | Magma-fall (magma waterfall) doesn't injure dwarves | |
related to | 0001134 | new | Fires don't spread to trees/shrubs and don't do enough damage | |
related to | 0002405 | new | With temperature off, magma burns items, but not creatures | |
related to | 0001093 | confirmed | Mudmen are equally happy in magma as Magmamen are. (might be a feature?) | |
related to | 0000263 | new | No announcement when fat melts away | |
related to | 0003744 | new | Suitably small large creatures are not damaged by magma | |
related to | 0000518 | new | Bloodless creatures dropped in magma report their body parts are bleeding " " | |
related to | 0003498 | new | Some hardcoded materials are unrealistically immune to heat/cold | |
related to | 0001825 | new | Zombies are "burning alive" | |
related to | 0004573 | resolved | Toady One | [MAGMA_BUILD_SAFE] reaction token does not work properly |
related to | 0005245 | confirmed | The smaller the creature, the more easily it bleeds to death from dismemberment, burns, etc. | |
related to | 0005511 | resolved | Toady One | Undead/zombies/reanimated survive magma and fire indefinitely |
related to | 0006396 | new | Adventurer suicides in volcano, Legends reports he died of a blowgun dart. | |
related to | 0000936 | new | Non-homeotherm creatures melt when placed on floor above magma | |
related to | 0004731 | new | Dwarf kills Fire Imp with short sword -> Hot sword melts fat and never cools down! | |
related to | 0006973 | new | People do not react when you light fires underneath them. | |
related to | 0007801 | new | Heat transfer behaves weirdly | |
Not all the children of this issue are yet resolved or closed. |
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Looking over the raws, I believe this is because the fat has such a low melting point, compared to the rest of the bodies ignite point. And I do remember seeing "dwarf grease" on the ground at some point when a dwarf came too close to some magma before running away bleeding all over. And grease seems to be what liquid fat is called in the material_template_default.txt file. |
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possibly related to 0000190 |
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0000289 too |
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I don't see how my bug report involving mudmen is related to this one, other than possibly a temperature related thing. I think my bug report has more to do with material that its made of. |
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yea, the melting point for fatty tissue is LOWER then the point for it burning or charring. |
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Changing those numbers around brings back combat messages I'd thought were lost! If you lower the ignite point and the heatdam point for skin, fat and muscle to more reasonable levels, as well as raising the melting point for fat, then go fight a fire man or magma man (or a spirit of fire ported forward from 40d), you get exciting messages like "You are blistering! You are burning! You are on fire! You are incinerating!" I'm wary that doing so may have undone the workaround for the melting rain bug though - the heatdam for living tissue might have been raised as a workaround. But I hope not! Have to embark in a scorching rainforest when I get the chance to test. |
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Tested by dropping magma in a gigantic panda in arena mode. I controlled it and got messages "You are in fire!You are melting!You are blistering" and in my description got body parts melted and burned. Nothing was modded. Got the same for a human. Got a human fighting a magma man, just got messages "You are melting". 34.07. |
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To further clarify, the problem seems to be that nearly all of the various "solid" creature materials (including skin, fat, muscle, sinew, and all internal organs) have a COLDDAM_POINT of 9900 (-68°F) and a HEATDAM_POINT of 10250 (282°F). Realistically, the COLDDAM_POINT of most tissues (especially skin) should probably be closer to 9990 (22°F - really, anything below 32° is dangerous for prolonged periods of time), and a HEATDAM_POINT of 10110 (142°F) would be much more realistic (enough that steam would cause significant damage, just like in real life). |
Date Modified | Username | Field | Change |
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2010-04-03 14:23 | Zelitor | New Issue | |
2010-04-03 15:24 | Zelitor | Note Added: 0000685 | |
2010-04-04 01:58 | faldi | Note Added: 0000827 | |
2010-04-04 02:06 | DoctorZuber | Note Added: 0000828 | |
2010-04-06 14:20 | Zelitor | Tag Attached: bleeding | |
2010-04-06 14:20 | Zelitor | Tag Attached: Boiling Point | |
2010-04-06 14:20 | Zelitor | Tag Attached: fat | |
2010-04-06 14:20 | Zelitor | Tag Attached: heat | |
2010-04-06 14:21 | Zelitor | Tag Attached: melting | |
2010-06-22 18:22 |
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Relationship added | parent of 0000337 |
2010-06-22 18:22 |
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Relationship deleted | parent of 0000337 |
2010-07-07 15:44 |
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Relationship added | parent of 0002585 |
2010-07-07 15:44 |
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Relationship deleted | parent of 0002585 |
2010-07-07 15:46 |
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Relationship added | parent of 0001134 |
2010-07-07 15:46 |
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Relationship added | related to 0002405 |
2010-07-07 15:46 |
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Relationship added | parent of 0001567 |
2010-07-07 15:47 |
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Relationship added | related to 0001825 |
2010-07-07 17:49 |
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Relationship added | parent of 0000264 |
2010-07-07 17:49 |
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Relationship added | parent of 0001093 |
2010-07-07 17:49 |
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Relationship added | related to 0000033 |
2010-07-07 20:17 | smjjames | Note Added: 0009765 | |
2010-07-25 14:44 |
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Relationship added | parent of 0001021 |
2010-07-25 14:44 |
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Sticky Issue | No => Yes |
2010-07-25 17:49 |
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Relationship added | related to 0000263 |
2010-08-01 12:43 | toybasher | Note Added: 0011364 | |
2010-08-05 22:44 |
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Relationship added | parent of 0002958 |
2010-08-25 08:52 |
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Relationship added | parent of 0000397 |
2010-11-28 08:48 |
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Relationship added | related to 0003744 |
2010-11-30 12:54 |
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Summary | Dwarves do not blister in heat. Just suddenly melt without warning. => No announcements for blistering/charring, and other fire-related problems |
2010-11-30 23:24 | ethanb | Note Added: 0014332 | |
2011-02-21 13:14 |
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Relationship replaced | related to 0001567 |
2011-02-21 13:39 |
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Relationship added | parent of 0003866 |
2011-02-21 13:40 |
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Relationship added | parent of 0004041 |
2011-02-21 13:41 |
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Relationship replaced | related to 0001134 |
2011-02-21 13:43 |
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Relationship deleted | parent of 0004041 |
2011-02-21 13:43 |
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Relationship deleted | parent of 0003866 |
2011-02-21 13:43 |
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Relationship deleted | related to 0001567 |
2011-02-24 08:59 |
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Relationship added | parent of 0000905 |
2011-02-24 09:01 |
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Relationship deleted | parent of 0000905 |
2011-02-24 09:02 |
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Relationship added | parent of 0004066 |
2011-03-06 11:32 |
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Relationship added | parent of 0004145 |
2011-04-03 20:18 |
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Relationship added | related to 0000518 |
2012-01-10 05:38 |
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Tag Attached: Fixed in 0.31.26? | |
2012-01-22 07:59 |
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Relationship added | related to 0003498 |
2012-01-22 08:00 |
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Relationship deleted | related to 0001825 |
2012-01-22 08:00 |
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Relationship added | related to 0001825 |
2012-01-22 08:01 |
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Relationship added | related to 0004573 |
2012-02-14 05:12 |
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Tag Renamed | Fixed in 0.31.26? => Fixed in 0.34.01? |
2012-02-17 20:32 |
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Relationship added | related to 0005245 |
2012-03-31 09:09 | thvaz | Note Added: 0021948 | |
2012-05-15 08:57 |
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Relationship added | related to 0005511 |
2012-07-09 14:29 | Quietust | Note Added: 0023203 | |
2012-07-09 14:33 | Quietust | Note Edited: 0023203 | |
2013-12-26 12:50 |
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Relationship added | related to 0006396 |
2014-01-27 14:14 |
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Relationship added | related to 0000936 |
2014-02-12 23:30 |
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Relationship added | related to 0006217 |
2014-02-13 07:58 |
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Relationship added | related to 0004731 |
2014-07-10 14:10 |
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Relationship added | related to 0006973 |
2014-08-02 15:03 |
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Relationship added | child of 0007801 |
2014-08-02 17:07 |
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Relationship replaced | related to 0007801 |
2014-08-26 16:49 |
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Relationship replaced | related to 0001093 |