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IDProjectCategoryView StatusLast Update
0004489Dwarf FortressDwarf Mode -- Reclaimpublic2012-04-05 00:57
ReporterKogut Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
Status newResolutionopen 
PlatformSDLOSwindowsOS Version7
Summary0004489: Stolen seeds not cookable after reclaiming fortress
DescriptionI have several seeds in my stockpile - but [seeds] do not appear either on the summary screen (Seeds: 1) or the kitchen screen (only single seed present). Any attempt to cook gets cancelled with "no cookable item" error. They are not marked for any task.
I have tried dumping/reclaiming them to no avail.
Steps To ReproduceHappened after reclaim.
Additional InformationSave centered on food stockpile: http://dffd.wimbli.com/file.php?id=4178
Tagsreclaim, Save Included

Relationships

related to 0003260 resolveduser11 Plants are not recognized as cookable/brewable. 
related to 0002545 new Traders won't accept stolen goods from a different civilization, but will request those goods in a counteroffer 
related to 0001120 resolvedToady One "No seeds available for this location" when using seeds left at reclaimed site 

Activities

Kogut

2011-04-10 05:09

reporter   ~0017268

It seems that bugged seeds are from elven caravan (from previous game, partially killed by siege)

Kogut

2011-04-10 05:23

reporter   ~0017270

I am also unable to move seeds to trade depot.

Kogut

2011-04-10 05:27

reporter   ~0017271

"I have tried dumping/reclaiming them to no avail." == were <marked> for dumping without any result

Logical2u

2011-04-10 08:01

manager   ~0017272

Were the seeds part of the trade caravan's trading goods, rather than your goods? Were they stolen from the elves - you said they were partially killed by a siege.

Kogut

2011-04-10 09:41

reporter   ~0017277

seeds are from caravan, caravan was killed by invaders

Logical2u

2011-04-10 11:17

manager   ~0017280

Sounds like it might have something do with it recognizing them as stolen, and thus usable by the thieves - your previous fortress - but not the reclaimers, for some reason.

Kogut

2011-04-10 14:27

reporter   ~0017283

Is it possible to mod game to receive caravan in first month? I want to reproduce it.

Kogut

2012-04-05 00:57

reporter   ~0022098

related to 0001120: "No seeds available for this location" when using seeds left at reclaimed site

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Issue History

Date Modified Username Field Change
2011-04-10 02:24 Kogut New Issue
2011-04-10 05:09 Kogut Note Added: 0017268
2011-04-10 05:23 Kogut Note Added: 0017270
2011-04-10 05:27 Kogut Note Added: 0017271
2011-04-10 07:59 Logical2u Relationship added related to 0003260
2011-04-10 08:01 Logical2u Note Added: 0017272
2011-04-10 08:01 Logical2u Summary after reclaim plants are not recognized as cookable - 0003260 with save (unable to reopen old ticket) => after reclaim plants are not recognized as cookable - with save
2011-04-10 08:01 Logical2u Tag Attached: AWAITING UPDATE
2011-04-10 09:41 Kogut Note Added: 0017277
2011-04-10 11:17 Logical2u Note Added: 0017280
2011-04-10 11:28 user6 Relationship added related to 0002545
2011-04-10 11:29 user6 Summary after reclaim plants are not recognized as cookable - with save => Stolen seeds not cookable after reclaiming fortress
2011-04-10 11:29 user6 Tag Detached: AWAITING UPDATE
2011-04-10 14:27 Kogut Note Added: 0017283
2011-10-27 01:33 Kogut Tag Attached: Save Included
2011-10-27 01:34 Kogut Tag Attached: reclaim
2012-04-05 00:57 Kogut Note Added: 0022098
2012-05-17 07:08 user6 Relationship added related to 0001120