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IDProjectCategoryView StatusLast Update
0005373Dwarf FortressAdventure Mode -- Inventorypublic2014-08-25 13:55
ReporterSoadreqm Assigned ToToady One  
PrioritynormalSeverityminorReproducibilityrandom
Status resolvedResolutionfixed 
OSWindows 7 
Product Version0.34.02 
Fixed in Version0.40.11 
Summary0005373: Item disappears, cannot be picked up, still listed when you look at the tile
DescriptionI was trying to break a stack of intestines into smaller stacks by picking it up and dropping it, and suddenly noticed that I couldn't pick it up any more. The intestines aren't visible, and I can't interact with them, but I can still see them when I 'l'ook at the tile in question. I think I've also had this happen before, with a knife that a mummy was wielding, although I didn't really give it much notice then.
Steps To ReproduceI managed to achieve this by dropping a stack of 9 great white shark intestines on the ground from my backpack, although I don't know if any of that is actually required.
Additional InformationI uploaded a save to http://dffd.wimbli.com/file.php?id=5647, and only noticed afterwards that saving and reloading actually makes the guts disappear for good! Bluh! They used to be in the square where the adventurer is standing, but are nowhere to be found now.

This save is modded, with a whole bunch of adventurer reactions from Wanderer's Friend, but I'm preeetty sure that the first time (with the mummy) was vanilla DF.

This might be related to 0000430, possibly even the same bug.
TagsNo tags attached.

Relationships

has duplicate 0005541 resolveduser1294 Coins disappear when [d]ropped. 
has duplicate 0007024 resolveduser11 Sentients' meat cannot be dropped and picked back up. 
has duplicate 0008149 resolveduser1294 Dragon meat vanishes on drop 
has duplicate 0007471 resolveduser1294 Stack of meat not able to be picked up once dropped 
related to 0006494 acknowledgeduser11 Drink Barrels Become Invisible and Unusable At Still 

Activities

Soadreqm

2012-02-22 04:05

reporter   ~0020442

I managed to get this again, with the same adventurer, by buying another ten-stack of intestines, dropping them, picking up nine, and dropping the stack again. As before, saving and reloading makes the guts disappear completely.

Soadreqm

2012-02-29 02:38

reporter   ~0020901

And now it happened in Fort Mode. There were two barrels of dwarven wine, visible in the stocks screen and visible if you loo'k' at them, but they were not actually drawn and dwarves couldn't use them. I was pretty surprised when a dwarf suddenly dropped dead from dehydration despite me having fifty drinks left. Saving and reloading the game made the barrels invisible to loo'k'ing, but they're still there in the stocks screen, and you can zoom to the tiles where they once were. Which seem to be pretty close to were my still used to be, I think.
Save at http://dffd.wimbli.com/file.php?id=5741

Granite26

2012-02-29 06:07

reporter   ~0020903

I'll have to check, I may have had a similar issue in my last 34.02 fort. Lots of drinks and food and dwarves complaining. I assumed it was all unreachable and/or in use, but this could explain it in well.

(In Use = 500 food all in stacks of 5, 101 hungry dwarves = 1 starving dwarf.)

NW_Kohaku

2012-04-03 12:16

reporter   ~0022053

I just ran into this as well testing another bug's reproducibility. Save here: http://dffd.wimbli.com/file.php?id=6080

This is straight-out-of-the-box vanilla 0.34.07.

Drop plump helmet stack, pick up any partial amount of the stack, step to the side, drop partial stack, plump helmets completely disappear.

user1294

2014-08-25 12:08

  ~0029615

FireFox posted a save 0.40.09 save at 0008149.

Toady One

2014-08-25 13:55

administrator   ~0029621

Yeah, in the specific case of an adventurer breaking a stack, it just wasn't putting the new object in the play vector properly. This doesn't have anything to do with dwarf mode barrels, but we probably want to confirm those old barrels weren't pushed by liquids, since that would also cause this kind of thing.

Issue History

Date Modified Username Field Change
2012-02-21 13:28 Soadreqm New Issue
2012-02-22 04:05 Soadreqm Note Added: 0020442
2012-02-29 02:38 Soadreqm Note Added: 0020901
2012-02-29 06:07 Granite26 Note Added: 0020903
2012-03-04 06:37 user1294 Relationship added related to 0005541
2012-03-04 14:21 user6 Relationship replaced has duplicate 0005541
2012-04-03 12:16 NW_Kohaku Note Added: 0022053
2014-06-02 18:55 user6 Relationship added related to 0006494
2014-07-11 00:42 user11 Relationship added has duplicate 0007024
2014-08-25 12:06 user1294 Relationship added has duplicate 0008149
2014-08-25 12:07 user1294 Relationship added has duplicate 0007471
2014-08-25 12:08 user1294 Note Added: 0029615
2014-08-25 12:08 user1294 Assigned To => user1294
2014-08-25 12:08 user1294 Status new => confirmed
2014-08-25 13:55 Toady One Note Added: 0029621
2014-08-25 13:55 Toady One Status confirmed => resolved
2014-08-25 13:55 Toady One Fixed in Version => Next Version
2014-08-25 13:55 Toady One Resolution open => fixed
2014-08-25 13:55 Toady One Assigned To user1294 => Toady One