View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0005766 | Dwarf Fortress | Adventure Mode -- Eating/Drinking | public | 2012-04-03 12:11 | 2012-08-27 14:26 |
Reporter | NW_Kohaku | Assigned To | |||
Priority | low | Severity | minor | Reproducibility | sometimes |
Status | new | Resolution | open | ||
Product Version | 0.34.07 | ||||
Summary | 0005766: Adventurer speed/weight not recalculated after eating from stacks of food | ||||
Description | Thread: http://www.bay12forums.com/smf/index.php?topic=106318.0 The speed of a character is not recalculated when a character eats food - a single piece of meat (with a mass of around 2 kg) can make a difference of 3 or so speed to an adventurer, but eating the food does not immediately force a recalculation of speed unless the entire stack is eaten or food is dropped, or some other event comes along to cause a recalculation of weight. | ||||
Steps To Reproduce | Savegame: http://dffd.wimbli.com/file.php?id=6080 The adventurer is sitting in town with a stack of 90 plump helmets in his inventory. Speed without plump helmets: 1187 Speed before eating: 1118 Speed after eating 3 plump helmets: 1118 Speed after dropping 87 remaining: 1187 Speed after picking up 87 remaining: 1121 | ||||
Additional Information | I have noticed a little inconsistency in this regard, however - picking up a stack of exactly 3 food items, and eating each one will increase speed by 1 for each item eaten in one test adventurer I created. | ||||
Tags | No tags attached. | ||||